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# static.h

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    00001
    00002
    00003 //
    00004 //      STATIC.H                                        (c)     YoY'01                                          WEB: www.aestesis.org
    00005 //
    00008 #ifndef                                                 _STATIC_H_
    00009 #define                                                 _STATIC_H_
    00012 #include                                                <stdio.h>
    00013 #include                                                "types.h"
    00014 #include                                                "surface.h"
    00017
    00018 //      If you use directly the variables in the class API, it's at your own risks. Prefer the methods...
    00019
    00022
    00023 #define                                                 guidSTATIC                                              (Astatic::CI.guid)
    00024
    00027
    00028 class Astatic : public Asurface
    00029 {
    00030 public:
    00031         enum
    00032         {
    00033                 CENTER=0,
    00034                 RIGHT,
    00035                 LEFT
    00036         };
    00037
    00038         ALIBOBJ
    00039
    00040         ADLL                                            Astatic                                                 (char *name, class Aobject *L, int x, int y, Aresobj *ro);
    00041         ADLL                                            Astatic                                                 (char *name, class Aobject *L, int x, int y, int w, int h);
    00042         ADLL virtual                            ~Astatic                                                ();
    00043
    00044         ADLL virtual void                       set                                                             (char *text, dword color, class Afont *f, int placement=CENTER);
    00045 };
    00046
    00049 #endif                                                  //_STATIC_H_