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From: boba@gagme.wwa.com (Bob Allison)
Subject: ASCII Art Resources 2.8
To: jorn@mcs.com (Jorn Barger)
Date: Tue, 28 Jun 1994 10:08:54 -0500 (CDT)
In-Reply-To: <m0pyD2T-000BbKC@mercury.mcs.com> from "Jorn Barger" at May 3, 94 00:29:01 am
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 .        +      '       .      '   * .   `     .       .     '  )    .   +
' .   '      .     '     ______   ______  _______  ______  ______    ' .   '.
.    *    '      +.     /_____/ /______/ /______/ /_____/ /_____/  .   * '  .
   `  .   *  '   . `   ______  _____  ' ___   + .  ___ ' . ___    ' +   .  '
 '  .    '        :   / __  /'.\___ \* / / ' . `  / /   * / / '  .     '   .
'.            +   .  / /./ / _____) / / /____   _/ /_ ' _/ /_     .  (
    '   *.     .    /_/ /_/ /______/ /______/ /_____/ /_____/ '. *        . '
'   .+    `    .       *     '   ______   _______  ________ '   .   `   +   '.
  .   '       .     +   '      ./_____/  /____  / /_______/ .'    '   .  '   .
.      '  (         . '   :  + ______ + _____/ /'   __ . '     `.       :   *
  '.      :      Version 2.8  / __  /  / .  __/ . '/ /  +   .       .'    `  .
 '            June 27, 1994  / / / / '/ / \ \ .  '/ / '  .    '  .  +    ' .
'       boba@gagme.wwa.com ./_/ /_/ ./_/ * \_\ ' /_/   '.  (  . '      `.     '
 '    _______ '______ ______ '_______  __ . __  _______ '______ ______  _____
. '  /____  / /_____//_____/ / ____ / / /' / / /____  / /_____//_____//_____/
  * _____/ / _____ +____ '. / / */ / / / ./ / _____/ / ___ '. _____  ____ +
 ' / .  __/ / ___/ .\__ \. / /'./ / / /+ / / / .  __/ / / .  / ___/  \__ \ `.
  / / \ \  / /___ ____) / / /__/ / / /__/ / / / \ \  / /___ / /___ ____) / .
 /_/ ' \_\/_____//_____/ /______/ /______/ /_/ . \_\/_____//_____//_____/   .
  .   *     ' .   '       .    '+ .   `  '   *    .  '      (     +  '.  :
   '     .     *  `    .     '    )      . +     '     :     `.  +      '  .
     .          '           +          `  .          *          .       '
  `                   .                     (             .           `
       .                       `                *                 .
          .                         `                                .
                           .                        .
    .                                                            .


 _______
|__   __|
   | |
   |_| his file contains the Questions & Answers found in the ASCII ART FAQ,
plus examples of most kinds of ASCII art, Figlet fonts, and ANSI escape
sequences.

   I've included 'From:' lines to tell who emailed or posted the materials.
Thanks to all of you who have emailed me with information and art to include.
Send comments, suggestions and ASCII art to: boba@gagme.wwa.com
     ^^^^^^^^  '''''''''''     """"" """

   Hope this helps!


Scarecrow



______________________________________________________________________________



                   ___  _   _ ___ ___ _____ ___ ___  _  _ ___
                  / _ \| | | | __/ __!_   _!_ _/ _ \| \| / __!
                 | (_) | |_| | _|\__ \ | |  | | (_) | .` \__ \
                  \__\_\\___/!___!___/ !_! !___\___/!_|\_!___/
                   O  _   ___  _  _     ___     ___    _____
                  /|\/   |_ _|| \| |   / _ \   / _ \  |  __ \
                 / |      | | | .` |  | | | | | | | | | |  \ \
                  / \    !___!!_!\_!  | |_| | | !_! | | |__/ /
                _/___\ _    _   ___   |  _  | |  _  | | .  _/
               !_   _!| !__! | | __!  | | | | | | | | | |\ \
                 | |  |  __  | | __!  | | | | | | | | | | \ \
                 !_!  !_!  !_! !___!  !_! !_! !_! !_! !_!  \_\


    1  What is ASCII art?
    2  What are the different kinds of ASCII art?
    3  What is the best way to view ASCII art?
    4  How do I save, 'uudecode' and view animations and color images?
    5  How can I learn to make ASCII art?
    6  Are there any ASCII tools?
    7  Where can I get ASCII tools?
    8  Where can I find ASCII art?
    9  Can I get The Scarecrow's files via email?
   10  How do I make those big letters?
   11  Where can I get Figlet?
   12  How can I make gray scale pictures?
   13  Where can I get gray scale converters?
   14  How can I make better gray scale conversions?
   15  What is 'anti-aliasing'?
   16  How do I make a sig?
   17  How do I have my sig automatically added to my posts and email?
   18  How do I put an animation in my plan?
   19  What should I know about posting ASCII Art?
   20  Who made this file?



______________________________________________________________________________



           ___    _   _    ____   _      _   ______   _____     ____
       O ,/ _ \  | \ | |  / ___! | |    | | |  ____! |  __ \   / ___!
      /\/| !_! | |  \| | | (___  | | /\ | | | !__    | !__) | | (___
     /   |  _  | | . ` |  \___ \ \ \/  \/ / |  __!   |  _  /   \___ \ O  ,
    /\   | | | | | |\  |  ____) | \  /\  /  | !____  | | \ \   ____) ||\/
   /_/_  !_! !_! !_! \_! !_____/   \/  \/   !______! !_!  \_\ !_____/ |/\_



   1  What is ASCII art?

   An image that can be sent over the Net, received     A B C D E F G H I
and immediately viewed on any standard terminal         J K L M N O P Q R
type or communications software, and can be printed      S T U V W X Y Z
on any printer.                                         a b c d e f g h i
                                                        j k l m n o p q r
   This requires the image be made by using only         s t u v w x y z
letters, numbers, punctuation marks and symbols
such as those at the right.                            1 2 3 4 5 6 7 8 9 0

   These characters are part of the ASCII (American    \ | - _ + % @ < ; !
Standard Code for Information Interchange) set.        = # . , : > ( ] / $
                                                       ^ ' ` " ~ ) [ { } ?
   This part of the ASCII set, called the
'printable' set, is used for text files,             Standard 'printable set'
which is what is sent over the Net.                    of ASCII characters.


   2  What are the different kinds of ASCII art?

   The first four use the standard printable set, and can be viewed anywhere,
anytime, on any equipment.  If you can view text, you can view art.  They are:

   o  Line drawing - Such as the 3-D snowman below.

   o  Lettering - Large and styled like the title "ASCII ART RESOURCES" above.

   o  Gray scale pictures - These                  :<!!:
      create the illusion of gray shades     ..:::tNi@Nin!+: :::xr
      by using letters for their light     '!)Q88i@8888NNidbo@Ni8ir
      emitting value (assuming you are    .s:S988TR88RX*###RB8888i:x
      viewing light letters on a dark    x+RRX88888NL#?!< :<?#RR888bX
      background).  Below is an chart   !MN*#M#*BRR#8iXxi@NUX!MN88888:
      showing the light values of     <x@T!M!::(R8H@888888888xX88888#=
      various characters.  To the     x8W8Ui@!~!XMMM9M8RRRRBMMM!T588.
      right is an example of gray      .N8888M<<<~!#MXMHM8N888RMR<9R888N!.
      scale art.  This is an image    XQ888M!<:::sxXU!?MTT222#MM<?M8888~!
      of Einstein I made from a GIF,  988NMMf<!!~`"!Rk:X!"""#*N!:~!T588 !
      using Gifscii for the Mac.      "R(#MF `<      "!!~     ~<9XN#88XX<:
      See the end of this file         "%/9" x~       :L       XH?R?M888x%
      for more examples.                xi/ ~M:u::~  <88>x<:<uuUF<~*"<?8!~
                                       X38M::#M88R::d<88k9bxH888f4r o<<Ri
      Darker    .'`,^:";~             '!88N!!X6?M&i8#<88Rt88NMR9%!!'8:<?8!
        /\      -_+<>i!lI?              #R?<:~B:M88~ 488H~"88XM8~ ~HRtxH#
       /||\     /\|()1{}[]           +++x8!:<'8!@8!.  ""!:.#8M8# ~<!@!M?::
        ||      rcvunxzjft           -<!#\x~:.?<M~ <<::;;>> ?%8xx!:i:`MHbLX
       \||/     LCJUYXZO0Q            :*:!!:nM.~!~`<<! <`~" d<?98NHRNi!?888eu.
        \/      oahkbdpqwm            ` `xH98MN.      '~~:. ?:x888!888xd88888f
      Lighter   *WMB8&%$#@             :@8R?R?88ex  .xuux98  WM888M88(W888888f
                                     .oX"#MMX!!R88b ~"##**".d8f?RRX8PW8888888f
         Light value scale         .u8888iXMMnWU7T#@s.     @88kX888RN88888888f
         from Jorn Barger.        .@888888NK9*MR88N86Q:.. x8T888R#88888888888f
                                 x8888888888@iX#M@8888888N88888#X@88888888888f
          GIF conversion        d88888888888kM888NN868RRRRRRR5b@8888888888888f
         by The Scarecrow.     '8888888888888!M888888888888888888888888888888!

   o  3-D images - They can be viewed by people with similar vision in both
      eyes.  You try to focus as if you are looking at the back of the
      monitor.  The image should pop into focus and create a 3-D illusion.
      Other 3-D images are viewed by putting your nose on the monitor glass.

       .-~~\           ::::::    .-~~\        ::::::   For automated help in
      /     \  _       |::::|   /     \ _     |::::|   making 3-D images,
      ~x    .-~_)_     l~~~~!   ~x   .-~_)_   l~~~~!   you can use a program
        ~>x".-~   ~-.   \RC/      ~x".-~   ~-. \RC/    called 'sirdvu11'.
     _   ( /         \   ||    _  ( /         \ ||     For red-blue 3-D,
     ||   T  o  o     Y  ||    ||  T o  o      Y||     you can use DTA
   ==:l   l   <       !  (3  ==:l  l  <        !(3     (Dave's Targa
      \\   \  .__/   /  /||     \\  \  ._/    / ||     Animation), and for
       \\ ,r"-,___.-'r.//||      \\,r"-,___.-'r/||     stereograms you need
        }^ \.( )   _.'//.||      }^\. ( )  _.-//||     a program called STAREO.
       /    }~Xi--~  //  ||     /   }~Xi--~  // ||\    And there's also
      Y    Y I\ \    "   ||    Y   Y I\ \    "  || Y   'mk3d.lha' for the
      |    | |o\ \       ||    |   | |o\ \      || |   Amiga.  For more
      |    l_l  Y T      ||    |   l_l  Y T     || |   information, see
      l      "o l_j      |!    l     "o l_j     || !   the alt.3d group.
       \                 ||     \               ||/
     .--^.     o  -Row .^||.  .--^.     o -Row  ||--.  3-D snowman by
          "           ~  `'        "           ~`'     Rowan Crawford.

   You can get 'sirdvu11' from:

      ->  Host: src.doc.ic.ac.uk

      ->  Host: wuarchive.wustl.edu.

   Other forms of ASCII art using the standard printable set include the
following three:

   o  Picture Stories - A story told with accompanying ASCII pictures.  The
      text and ASCII graphics are usually intermixed, as above where the
      picture of Einstein and text about gray scale pics are side by side.

   o  Geometric Articles - Text itself is formed into shapes.

   o  Picture Poems - Geometric Articles that are also poems.

   Examples are shown at the end of this file.

   There are also non-standard types of ASCII art which cannot be viewed
immediately upon receiving.  They contain 'control codes' for color or
animation.  These pics and 'movies' have to be processed before they can be
sent over the Net.

   This processing changes the control codes to regular printable ASCII
characters, so the file can be sent as text (which the Net can handle).  This
is called 'uuencoding'.

   The file is processed back again after it is received.  This is called
'uudecoding'.  See Question 4 on how to save, 'uudecode' and view animations
and color images.

   You may have seen uuencoded posts from time to time, or have had them
emailed to you.  A uuencoded file may look like:

   begin line   permission mode  filename to be given to decoded file
       |                |        |
       |________ begin 644 filename
   Many lines    M;2XN+BXN+R\N+B\O+BXN+BXN+R\N+B\O+BXO+RXO+RXN+B\O+BXN+B\O+BXN
   of encoded __ M"AM;-#LV2"`@("`@+R`@7`H;6S$[,3%("AM;,CLQ,4@@("`@("!<("\*&ULS
   information   C+RXN+R\N+B\O+R\O+RXN+R\O+R\O+R\O+RXN+BX;6S`[;0HN
                 `
   end line ____ end

   The last two types of ASCII art are:

   o  ASCII animations - You see an animated image produced by a sequence of
      changing ASCII pictures.  The speed will depend on the system you are
      using, and modem speed if you are calling in.  ANSI (American National
      Standards Institute) escape sequences can be found in ASCII Art
      Resources.

      Animations may have certain letters in their filename which indicate the
      following:

      Animation.vt.tar.Z.uu
          |     |   |  | |
          |     |   |  | |__ for uuencode, may also be 'uue', and may also
          |     |   |  |     be 'xx' or 'xxe' for xxencode.
          |     |   |  |__ for Unix Compress, may also be .gz, .zip, or others
          |     |   |__ means the file is in a tape archive format, and that
          |     |       a number of animations have been packed together
          |     |       for transport.  The file must be untarred.
          |     |__ as in VT terminal (such as VT-100 terminal emulation)
          |__ file name

   o  Color - You can view color ASCII pics, if you have a color screen and
      ANSI color compatible software.  Check to see if your software
      supports ANSI color, and how it is enabled.

   Examples of these are at the end of this file.


   3  What is the best way to view ASCII art?

   For best results in viewing ASCII art, try the following:

   o  A non-proportional font, also called a 'mono-spaced' font.  This is a
      font that displays the same number of characters per inch, regardless of
      the actual width of the characters.  So the letters i and m are
      displayed at the same characters per inch.  If you are viewing with a
      mono-spaced font, the following two lines should be the same length:

      iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii
      mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm

   o  A small, say, 9 point font, will help to increase the apparent
      resolution.  A small font also helps the illusion of gray scale images.

   o  Viewing from a distance of a meter or more also helps.

   o  Use light characters on a dark background.  Many ASCII pictures are
      meant to be viewed light on dark.  This is because the artist can more
      easily control the light and get a better lighting effect.  Also, the
      viewer benefits because there is less glare than you would get from a
      light background.

   And in some instances:

   o  Most gray scale pics are made to be viewed light characters on a dark
      background.  But some gray scale art may look like a negative image when
      viewed this way.  This is because it is meant to be printed with dark
      ink on light paper.  Use dark characters on a light background, or print
      out the picture.

   o  Most ASCII pics are made to be viewed on a monitor that displays 80
      characters across.  But some ASCII art is wider, say, 81 to 132
      characters across, and is meant to be printed.  Use a small, say, 4
      point type, and view dark characters on a light background, or print out
      the picture.

   o  Mast ASCII art is made of standard text, and some are standard text with
      embedded control codes.  But you may rarely find ASCII art in a
      postscript file.  To view, you must open it in a postscript capable
      program, and optionally, print it on a postscript capable printer.

   There are a couple of important things to remember when making, viewing, or
talking about an ASCII art image.  And they're obvious but almost always
forgotten.  They are:

   o  Fonts.  Even though different fonts may all be mono-spaced, they ARE
      different, and can give a picture a different look.  Some artists may
      mention the font the picture was made with.

   o  Different systems display text differently.  If you look at a picture on
      a terminal at a Unix site, and then bring it home and view it on a Mac,
      it will look different.  On the Mac, it will have a greater aspect
      ratio.  In other words, it will look shorter top to bottom.  Even though
      it contains the same number of lines.

   To get the aspect ratio of the screen you are viewing, measure the vertical
line on your terminal, then read off the same distance on the horizontal
scale...

      0.0  0.5  1.0  1.5  2.0  2.5  3.0  3.5  4.0  4.5  5.0
         +----+----+----+----+----+----+----+----+----+----+
         |
         |
         |
         |
         |
         |
         |
         |
         |
         +


   4  How do I save, 'uudecode' and view animations and color images?

   You need to do the following if you want to save an animation or color
image from a newsreader or mail program, uudecode and view.  Type the name of
the file where I have 'FILENAME'.  On a Unix system, the process is usually as
easy as:

   o  In your newsreader, you can type 's FILENAME' and choose a filename.
      In Elm you'll get a 'save file to' prompt.  In Pine, you'll be asked for
      a folder name.  Pine's 'folder' is actually a text file, so go ahead and
      give it a name.  Give your new file a unique name so the it isn't
      appended to, or doesn't overwrite, any existing file.

   o  Quit your newsreader or mailer and go to where the file was saved.

   o  Type 'uudecode FILENAME'.  This may change the file's name.

   o  You may need to decompress the file if it has a suffix such as .Z or .gz
      (among others).  For .Z, type 'uncompress FILENAME' and for .gz, type
      'gunzip FILENAME'.

   o  Sometimes a number of animations or color pics will come packed together
      in a .zip or .tar file.  You need to unzip or untar it by typing 'unzip
      FILENAME' or 'tar -xvf FILENAME'.  You will now have a number of files.
      To just read the contents of a .tar file, type 'tar -tvf FILENAME'.

   o  Now, to view, type 'cat FILENAME' and press the return.

   o  Alternatively, if you want to view an animation compressed as a .Z file,
      you can view it without decompressing it by typing 'zcat FILENAME'.

   To slow down an animation while viewing on your Unix host, you need to type
'cat -u FILENAME'.  Note: if you are modeming into your host, the speed of
your connection will effect the speed of the animation.  At 14.4 K, the
animation may go to quickly, while at 2400, it may go to slowly.

   There are also programs to slow animations.  They are:

        vtcat - An alternative to type(msdos) cat(UNIX). this program
                will display your animations at the speed you like.

      delayvt - Inserts delays into an animation file so that
                the animation itself becomes slower.

     revdelay - This UNDO's the delays added by 'delayvt' so that
                you get the original animation as written by the author.

   The C source code, plus PC executables are available from:

      ->  Host: tuda.newcastle.ac.uk
       Address: 128.240.2.1
          Path: pub/local/n1ka0/animation/progs/utils

   If you have uudecoded and decompressed a file and downloaded it, you need
to do the following:

   o  On your PC: you have to type 'type FILENAME' and press the return to
      view.  You have to be sure there is a line reading:
      "DEVICE=ANSI.SYS" or "DEVICEHIGH=ANSI.SYS" in your CONFIG.SYS file.
      You should probably also convert these files to DOS-ASCII.  Do this with
      a CR/LF converter (FLIP.EXE from FLIP1EXE.ZIP).  Be sure to use the
      binary option because of the escape codes.

   o  On your Amiga: open a large Cli/Shell and type 'type FILENAME' and press
      return to view.


   5  How can I learn to make ASCII art?

   Unfortunately, there aren't many text books on the subject. :-)

   A good way to learn is to look at how an artist has made a picture.  See
what characters are chosen.  How are the characters laid out?  How is a
texture made.  Study whatever ASCII art you see in the group (or in archives).

   Another good way is to modify existing art.  Take a piece of art you think
could be improved.  Make a copy.  Now work on it.  If you ruin it, make
another copy and have another go.

   When you are good at that, try to improve a really good pic.  Then see if
you can fix a damaged file.  Now take some small pics and put them together
into a big composite image.

   If you're working from scratch, the following may help you:

   o  Decide what you want.  Next, block it out.  Make a rough guess at where
      everything should go.  Then work out the sizes and proportions.  Now is
      the time to do it, not after all the detailing and smoothing has been
      done.

   o  Start adding the details.  Concentrate on the focal point and important
      parts of your drawing.  Because ASCII art is a low definition medium,
      you have to make the pic big if you want to be able to really smooth
      it out or have a lot of detail.

   o  Be careful how much detail you try to pack into a picture.  Take a tip
      from master artists of the cartoon world, and just try to suggest
      things, don't try to replicate them.  Too much detail can end up looking
      confusing.

   o  One of the biggest helps is knowing how to shape things.  For example,
      you can curve a horizontal line with just the _ and - and ".

                  _____-------"""""""--------_____-------"""""""

   o  Slanting vertical like this one is easy:

                                     /
                                    /
                                   /
                                  /
                                 /
                                /

   o  But to slant it a little more seems harder, but it too is easy if you
      know how.  Use the , and ' trick, like:

                                        ,'
                                      ,'
                                    ,'
                                  ,'
                                ,'
                              ,'

   o  You can slant it even further, creating a stairstep effect using the
      , and - and ':

                                           ,-'
                                        ,-'
                                     ,-'
                                  ,-'
                               ,-'
                            ,-'

   o  Next comes smoothing.  Let's say you made an object, like:

                                   XXXX
                                 XXXXXXXX
                                XXXXXXXXXX
                                 XXXXXXXX
                                   XXXX

   o  Use characters for their shape.  Notice how the sides on the object are
      curved using the d b and Y.  The 8 is a popular character for a general
      fill.  Some people prefer M or H for fills.  Smoothed it looks like:

                                   d88b
                                 d888888b
                                (88888888)
                                 Y888888Y
                                   Y88Y

   o  Use areas of characters for patterns, tones, and contrast.  For example,
      when I was making my map sig, I tried all kinds of combinations to get
      the effect I wanted.

      Notice how there are four nice tonalities.  There's the dark with spaces,
      a dark quarter tone with the :, a mid tone with the /, and a bright tone
      with the #.  There is no light quarter tone, that's to accentuate the
      bright tone.

      Also Notice the dimensional effect made by the spaces to the right of
      the continents and letters.

:::::::::::::::// ::// :://////// ::::::::::::::::::::::::::::::::::::::::::::
:::::::::::://///////// // ://// ::::// :::://////////////// :::::::::::::::::
:::::::::::::://///// ::/ ::// ::::://////////////////// :/ ::::::::::::::::::
::::::::::::://///////// :::::::/ ////////////////////// :::::::::::::::::::::
::::::::::::://///////// ::::::::://////////////////////// / :::::::::::::::::
:::::::::::::////////// :::::::::::// //////////////////// / :::::::::::::::::
:::::::##### ::#### //#### ::##### ::##### :#### :##### ///#### / ## :## :## :
:::::## :::::## ////## :## :## :## :## ://## ///:## :## /## :## :## :## :## ::
:::::#### ::## :://###### :##### ::#### /## ///:##### ::## :## :## :## :## :::
:::::::## :## ::::## :## :## ## ::## ///## ///:## ## ::## :## :## :## :## ::::
::##### :::#### :## /## :## :## :##### /#### :## :## ::#### :::######## ::::::
::::::::::::::::://////// ::::::::::://///// ::::::::::/ ::::// ::::::::::::::
:::::::::::::::::://////// :::::::::::////// :::::::::::::::::// :::::::::::::
::::::::::::::::::://///// :::::::::::////// / :::::::::::/// / ::::::::::::::
::::::::::::::::::::///// ::::::::::::://// / :::::::::://///// ::::::::::::::
:::::::::::::::::::://// :::::::::::::::// :::::::::::://////// ::::::::::::::
:::::::::::::::::::::// :::::::::::::::::::::::::::::::// :/// :/ ::::::::::::
:::::::::::::::::::::/ ::::::::boba@gagme.wwa.com ::::::::::::/ ::::::::::::::
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

   Here are a couple of tips, that taken together, can make an instant ASCII
artist out of anybody:

   o  A quick way to make a pic is to photocopy a drawing onto plastic.  Place
      the plastic over your monitor to act as a guide for placing characters.

   o  Ease your work by making a file full of lines of spaces.  Now copy that
      file.  Open a copy and start working.  You'll see that it's easier
      because you can now go where you want and replace the spaces with
      characters.  You have eliminated endless space bar pressing.

   See Question 8 for info about the file 'asciitech.aa'.  Send any ASCII art
techniques you know to: boba@gagme.wwa.com.


   6  Are there any ASCII tools?

   Not many.  The Emacs editor offers some help, if you know how to use it.
Q-Edit is an ASCII editor with block cut and paste.  And TheDraw can do some
ANSI tricks but is limited by RAM size.

   There are Unix and DOS scripts for flipping an ASCII pic (like modasc by
Ric Hotchkiss).  BBSdraw is available for the Amiga.  So is CygnusEd, which
allows column editing.  And also the TPU editor for VAX.  And then there's
mdraw.el for GNU Emacs 19 under X, that lets you draw ASCII with a mouse.

   Erik Downie is working on an ASCII tool for the Amiga.  Also available for
the Amiga are BBSdraw and CygnusEd (the latter allows column editing).  And
there's the TPU editor for VAX.


   7  Where can I get ASCII tools?

   You can get TheDraw at:

      ->  Host: oak.oakland.edu
          Path: pub/msdos/screen/tdraw463.zip

   You can get mdraw.el at:

      ->  Host: ftp.cse.psu.edu
          Path: pub/flee/mdraw.el

   You can get Erik Downie's Amiga tool from:

      -> Email: mcscs1eid@dct.ac.uk


   8  Where can I find ASCII art?

   You can FTP ASCII art (single pics and archives of dozens or hundreds of
images) from many sites, including these:

      ->  Host: mordor.ind.wpi.edu
          Path: pub/ascii/art/pictures

                Jorn's FTP Site
      ->  Host: ftp.mcs.com
          Path: mcsnet.users/jorn/ascii-art

                Chris' FTP Site
      ->  Host: ftp.ncsu.edu
          Path: pub/ncsu/chking
           WWW: http://www2.ncsu.edu/unity/users/c/chking/HTML/HTMLs/ascii.html
                Contains all the Scarecrow's files, all of Steve Sullivan's
                files, and Gifscii for many systems.

      ->  Host: ftp.cs.ttu.edu
          Path: pub/asciiart

                Juan's FTP site
      ->  Host: ftp.cs.uoregon.edu
          Path: pub/juan/Ascii

      ->  Host: nic.funet.fi
          Path: pub/pics/ascii
                pub/doc/humour/asciigfx

      ->  Host: aug3.augsburg.edu
          Path: files/text_files
                ASCII art files are appended with '.art'.

      ->  Host: faui43.informatik.uni-erlangen.de
          Path: pub/pictures/ascii/plain_ascii

      ->  Host: ftp.netcom.com
          Path: pub/bertino

   The following are gopher servers:

                ASCII Art Bazaar
      ->  Host: twinbrook.cis.uab.edu
          Path: 70/1asciiarc.70 (70/11asciiarc.70 on some clients)
           WWW: //twinbrook.cis.uab.edu/hhomepage.80 (w/HTML support)
                //twinbrook.cis.uab.edu:70/1asciiarc.70
                //twinbrook.cis.uab.edu:70/11asciiarc.70
Gopher Bookmark:Name=The ASCII Art Bazaar
                Host=twinbrook.cis.uab.edu
                Port=70
                Path=asciiarc.70
                Type=1

                Over 5 megabytes, 2000 + pieces in many categories, like:

              - ANSI color art
              - Artists/Contributors
              - Discussions
              - Drawings
              - FAQs
              - Fonts
              - Illustrated Stories
              - Logos
              - Maps
              - Nudes
              - Photo-ASCII Images
              - Signatures
              - Software Tools
              - Special Collections
              - Stereograms
              - Three-D Art
              - VT-100 Animations

      ->  Host: gopher.cs.ttu.edu
          Path: 1/Art and Images/ClipArt (ASCII)
      UMN Link: North America/USA/texas/Texas Tech University, Computer
                Sciences
URL: gopher://gopher.cs.ttu.edu:70/11/Art%20and%20Images/ClipArt%20%28ASCII%29

   The following are for lineprinter art:

      ->  Host: grind.isca.uiowa.edu
          Path: image/lineprinter.art

      ->  Host: wuarchive.wustl.edu
          Path: graphics/lpr_art

      ->  Host: ftp.funet.fi
          Path: pub/pics/lpr_art

   The following are for animations:

      ->  Host: tuda.newcastle.ac.uk
       Address: 128.240.2.1
          Path: pub/local/n1ka0/animation
                Contains dozens of animations

      ->  Host: procyon.cis.ksu.edu
          Path: pub/vtmovies

      ->  Host: ftp.netcom.com
          Path: pub/bertino

      ->  Host: quartz.rutgers.edu
          Path: pub/computer/vt100

      ->  Host: sunsite.unc.edu
          Path: pub/multimedia/animation/vt100-animation

      ->  Host: irisa.irisa.fr
          Path: pub/vt100

      ->  Host: mordor.ind.wpi.edu
          Path: pub/ascii/art/movies

      ->  Host: faui43.informatik.uni-erlangen.de
          Path: pub/pictures/ascii/vt100_animation
                pub/Multimedia/pictures/vt100-animation

      ->  Host: ftp.armory.com
          Path: pub/user/hello/index

   The following has ANSI graphics:

      ->  Host: ftp.uwp.edu
          Path: pub/msdos/demos/ansi

   The following is a list:

                ASCII Art listserv list
      -> Email: listserv@ukcc.uky.edu
       Message: subscribe asciiart

   If you need more technical info about ASCII art, get Jorn's file called
'asciitech.aa' in Jorn's 'ascii-art' folder at his FTP site.  His site also
has many files of ASCII art.

   Chris and Steve's sites have Steve Sullivan's many files of ASCII art
called Small ASCII Pics.  They are available separately, or all together in a
tar.Z file.  Don't miss 'em.

   Jorn and Chris' FTP sites also have the big Scarecrow's ASCII Art Archives.
The Scarecrow's archives contain hundreds of pieces of art, special sections
on sig and plan art, graphics form BBS login and server screens, fonts, GIF
conversions, and more.

   These sites also have a file called the Most Often Requested Edition.  It
contains the pics that people request the most on the group.  It has pics for
wishing friends a happy birthday, Star Trek, flowers, dragons, hearts, cows,
Winnie the Pooh, etc.

   You'll also find the Scarecrow's separate files of humor, sigs, GIFs,
fonts, BBS art, etc. (which are listed in the answer to Question 9).


   9  Can I get The Scarecrow's files via email?

   Yes.  If you do NOT have FTP available, you can get files by email.
To receive || send email to boba@gagme.wwa.com with the subject ||
          \||/                                                 \||/
           \/                                                   \/

      File Name                        Version   Size    Subject line

   o  ASCII ART FAQ                        2.8 - 43 K    REQUEST FAQ
      If you're not sure if you've seen the latest FAQ, request it.

   o  ASCII Art Resources                  2.8 - 98 K    REQUEST RESOURCES
      Contains the Questions and answers from the ASCII ART FAQ, plus examples
      of every kind of ASCII art, ANSI escape codes and examples of most all
      the Figlet fonts.

   The following 4 archives contain everything in the Scarecrow's edited
collection:

   o  The Scarecrow's ASCII Art Archive    1.0 - 349 K   REQUEST SAAA 1.0
      Hundreds of goodies, plus special sections on sigs and BBS art.  Each
      item has a 'From:' line, and of course there's my witty commentary. :-)

   o  The Scarecrow's ASCII Art Archive    2.0 - 362 K   REQUEST SAAA 2.0
      Hundreds more goodies, sigs, BBS art, plus sig blanks, plan art, more.

   o  The Scarecrow's ASCII Art Archive    3.0 - 369 K   REQUEST SAAA 3.0
      Third in the series.  More sigs, BBS art, and GIF conversions.

   o  The Scarecrow's ASCII Art Archive    4.0 - 364 K   REQUEST SAAA 4.0
      More sigs, GIFs, and a Font Gallery.  All four total around 1.5 megs.

   The following files are subsets of the above archives (if you have the
above archives, you don't have to get these, unless you want them):

   o  Best of the SAAAs                    1.0 - 610 K   REQUEST BEST
      The best of everything from the first 3 SAAAs.

   o  Best of the ASCII Pics               1.0 - 205 K   REQUEST PICS
      The best pics from the first 3 SAAAs.  No sigs, bbs art, gifs, etc.

   o  Most Often Requested Edition         1.2 - 107 K   REQUEST MORE
      This file contains the pics everybody wants.  Birthday pics, animals,
      Star Trek, hearts and flowers, etc.  Save time, get this file instead
      of requesting someone post it and then waiting for it.

   o  The Scarecrow's Funnies              2.1 - 68 K    REQUEST FUNNIES
      Funny ASCII pix, cartoons, and humorous sigs.

   o  The Scarecrow's Font File            1.0 - 127 K   REQUEST FONTS
      Do you just want a collection of fonts?  Here it is, along with some
      nice hand lettered pieces.  (These are not .flf fonts for use with
      Figlet.)

   o  Best of Scarecrow's Sig Gallery      1.2 - 207 K   REQUEST SIGS
      Over 200 non-stop K of some of the best sigs I've seen.  And with
      people sending me sigs, I tend to see quite a few.

   o  Best of Scarecrow's BBS Gallery      1.3 - 88 K    REQUEST BBS
      Some of the best art from login sceens, server screens, MUDs, promos.

   o  Best of Scarecrow's GIF Gallery      1.1 - 62 K    REQUEST GIFS
      The best GIF conversions I and others have done.  Many conversions I've
      seen aren't very good.  But I've taken the best and put them into one
      collection.

   o  Best of Scarecrow's 3-D Gallery      1.0 - 30 K    REQUEST 3-D
      Some of the best 3-D pix posted.

   The Scarecrow's recommendations:

   o  If you are short on disk space, I would suggest you get just those files
      containing the type(s) of art you are interested in.

   o  If you have a bit more disk space, you may want to get the Best of the
      Scarecrow's ASCII Art Archive.

   o  If you have some disk space to spare, you should get all of the SAAAs.
      Over 1.5 megabytes of art.  With the SAAAs and this file, you'll be an
      ASCII art expert and collector, instantly!

   When requesting files, please be sure to use the subject lines above.
That way I won't accidentally delete a request thinking it's something from a
list server I don't want to see.

   When writing to me about other things, please use a good strong subject
line.  If you are responding to my reply, please try to include some of what
we have both said, or I may have no clue what it's about.

   And please be patient.  If your message is the first I see when I open my
mailbox, you'll get an answer right away.  If it's the 137th, it may take a
little longer.  I answer most mail the same day.

   If you don't get an answer, please try again, as I may have pressed the
wrong button.  And it's easy to press the wrong button because I handle
thousands of pieces of mail each week.


   10  How do I make those big letters?

   You can make lettering like the above subtitle "ANSWERS" by hand, or use a
program called Figlet.  With Figlet, the letters you type are automatically
turned into big letters.  Figlet stands for Frank, Ian and Glenn's LETters.

   Figlet is available for use on some host systems.  If it is not, you can
obtain Figlet and fonts from the sites listed in Question 11.  There are over
30 fonts for use with Figlet.  Figlet fonts have a .flf suffix.  There are a
number of examples of Figlet fonts at the end of this file.

   Some other hosts have a program called Banner which performs a similar
function.


   11  Where can I get Figlet?

   You can FTP Figlet from:

      ->  Host: ftp.isu.edu
          Path: pub/figlet
          This is the official site and contains the latest fonts.

      ->  Host: plaza.aarnet.edu.au
          Path: graphics/graphics/misc/figlet

   Depending on where you get Figlet or Figlet fonts from, you may have to
uudecode, uncompress, and possibly untar them.  For how to do this, see
Question 4.


   12  How can I make gray scale pictures?

   You can make them from scratch if you are a very good ASCII artist.  An
easier way is to use a program called 'ASCGIF'.  There is also Gifscii (with
versions for many systems), ANSIrez, GIF2ANSI, and gif2txt for the PC.  And
Pixel Characterizer (ver 0.5) by Shi Y Chen, is a bitmap convertor for
Windows.

   These programs make an ASCII pic from any GIF (Graphics Interchange Format)
image (or image you can convert to a GIF).

   Most converters require the GIF to be in 87a format, not 89a format.  GIFs
in 89a format, must be converted to 87a format first.  Some programs capable
of viewing GIFs can save in the 87a format.


   13  Where can I get gray scale converters?

   You can get Gifscii for many systems, and the source code from:

                Chris' FTP site
      ->  Host: ftp.ncsu.edu
          Path: pub/ncsu/chking

                      Version: File name

                        MSDOS: Gifscii.exe
                   Unix (Sun): Gifscii.ux
                    Macintosh: MacGifscii.hqx
                        Amiga: Gifscii.lha
                Digital Alpha: ALPHAGifscii.exe
                  Digital VAX: VAXGifscii.exe
                     c-source: Gifsciiv2.2src

   You can get Gifscii for the Mac, and the source code from:

                Jorn's FTP site
      ->  Host: ftp.mcs.com
          Path: mcsnet.users/jorn/ascii-art

   You can FTP ASCGIF from:

      ->  Host: usc.edu
          Path: archive/usenet/sources/comp.sources.misc/volume30/ascgif

      ->  Host: wuarchive.wustl.edu
          Path: usenet/comp.sources.misc/volume30/ascgif

      ->  Host: ftp.uu.net
          Path: usenet/comp.sources.misc/volume30/ascgif

   You can get GIF2ANSI from:

      ->   BBS: Exec-PC (414) 789-4210
                GIF2ANSI.ZIP is in the "Mahoney MS-DOS" file collection.

   You can get gif2txt from:
      ->   BBS: Aquila BBS (708) 820-8344]
                gif2txt.zip

    If you do NOT have FTP available, you can get Gifscii by email.
To receive || send email to boba@gagme.wwa.com with the subject ||
          \||/                                                 \||/
           \/                                                   \/

      File Name                                       Subject line
   o  Gifscii for the Mac                             REQUEST GIFSCII MAC
   o  Gifscii source code                             REQUEST GIFSCII SOURCE


   14  How can I make better gray scale conversions?

   Most of us start out thinking that you just put a GIF into a converter
program and out comes a perfect ASCII pic.  Would you believe ... there are
some things you can do to improve the chances of getting a good conversion.

   The following is not a complete list, but it is what I have learned in
making dozens of conversions:

   o  Use an 8 bit gray scale or color image instead of a 2 bit B&W image.

   o  Use an image with a wide range of tones, with a relatively even
      distribution of shades from dark to light.

   o  Keep it simple, like a face or close-up of an object.  Avoid complicated
      pictures, they seldom produce good results.

   o  Avoid busy backgrounds.  Also, assuming the preference for viewing the
      final ASCII pic is light characters on a dark background, try to avoid
      bright backgrounds in the original image.

   o  Use an image that is tightly cropped, without a lot of waste.

   o  Be prepared to quickly run through a series of conversions.  You will
      probably not like the majority of conversions you get.  Be prepared to
      discard 9 to 11 out of 12.

   o  It helps to do touch-up work on the converted picture.  Most pics I have
      posted have been touched-up to some degree or another.  Concentrate on
      the focal points and important areas of the picture.

   Send any gray scale conversion techniques you know to: boba@gagm.wwa.com


   15  What is 'anti-aliasing'?

   It's a hate group against people who use assumed names. :-)  Just kidding,
the short, plain english explanation is that special care was taken to use
characters for their shapes.  This makes the picture or font look smoother.


   16  How do I make a sig?

   There are no rules for making sigs.  Most sigs contain items such as:

   o  Name
   o  Email address(s)
   o  Nickname
   o  School
   o  Work
   o  Disclaimer
   o  Mail address(es)
   o  Phone number(s)
   o  Fax number(s)
   o  Pager number(s)
   o  Quote(s) from the poster
   o  Quote(s) from other people
   o  ASCII art pic(s)
   o  Border(s)
   o  PGP info
   o  Info about the poster's .plan
   o  Jokes
   o  Other info

   Here is a typical sig:

       |     'Go Johnny Go'       ||      ___|    johnsmith@foo.bar.edu
       |         |                ||     /                  _)  |    |
       |   _ \   __ \   __ \     \||/     __  \   __ `__ \   |  __|  __ \
   \   |  (   |  |   |  |   |    /()\          |  |   |   |  |  |    |   |
   ___/   ___/  _|  _| _|  _|    \__/    _____/  _|  _|  _| _|  __| _|  _|

   Here is the same sig with more information and a border:

* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* School: University of Silicon Valley, math major - Job: Al's Shipping Co. *
*     I speak for myself, not for Silicon Valley U or Al's Shipping Co.     *
*      |     'Go Johnny Go'       ||        ___|       G O   S V U !        *
*      |         |                ||       /                 _)  |    |     *
*      |   _ \   __ \   __ \     \||/      __  \   __ `__ \   |  __|  __ \  *
*  \   |  (   |  |   |  |   |    /()\           |  |   |   |  |  |    |   | *
*  ___/   ___/  _|  _| _|  _|    \__/     _____/  _|  _|  _| _|  __| _|  _| *
* InterNet Emial >   jsmith@foo.bar.svu.edu   -   johnsmith@al.shipping.com *
* Mail >   John H Smith  -  123 Foobar Avenue  -  Silicon Valley, CA  90000 *
* Phone >   555.555.1212  -  Fax >   555.555.1213  -  Page >   555.555.1214 *
* "Life is like spaghetti." Finger my account for the reasons, and for PGP. *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *

   Notice how busy a sig can get.  Think carefully about what is really
important, how much of it you really want to include, and how you want it laid
out.

   If you're going to have your sig automatically included in your posts and
email, remember that some systems only allow up to 4 lines in the sig.  For
info on how to have your sig automatically included, see Question 17.

   If you want to use a larger sig on systems that only allow 4 lines, you
will have to insert it manually.  On most Unix based systems, this is as eany
as pressing Control-R when you want to insert the sig, and then typing the
names (or full pathname) of the file to be inserted.

   Speaking of sig length, there is a Net rule of thumb of 4 to 6 lines.  Try
to keep sigs around this length for posts (except to the ASCII groups, where
it is appropriate), reserving the big ones for email.


   17  How do I have my sig automatically added to my posts and email?

   For posts to newsgroups:

   On most Unix systems, name the file you want to be used as ".signature"
and put it in the top level of your home folder.  Your news software should
pick it up.  Note: some systems are set up to allow only four lines in a
posted sig.

   For email:

   On most Unix systems, name the file you want to be used as ".signature"
and put it in the top level of your home folder.  If you have done this for
the above use in news posts, you need to, in additon, do one of the following:

   o  If you're using Elm for your email, and elm doesn't pick up your sig,
      you need to put the following in ypur elmrc:

      localsignature = ~/.signature
      remotesignature = ~/.signature

      If you don't have an elmrc yet, go into Elm, press the 'o' key to get to
      the options screen.  Press the '>' to save your configuration.  Press
      'i' to go back to the index, and quit.  This will create the elmrc file
      in the .elm folder.

   o  If you're using Pine (with Pico) for your email, place the following in
      your .pinerc file:

      signature-file=~/.signature

   o  If you're using vm (in emacs) for your email, place the following in
      your .emacs file, which will add the .signature file:

      (setq mail-signature t)

   One note about sig usage.  Try to use short sigs for posts to newsgroups.
If you have any long sigs, try to only use them for email and posts to the
ASCII art groups.


   18  How do I put an animation in my plan?

   On most Unix systems, name the file you want to be used as ".plan" and put
it in top level of your home folder.  It does not work with all finger
commands.

   To test your 'planimation', finger your account with your full address, not
just your login.  For example, type 'finger foo@bar.edu' and not 'finger foo'.
Putting an animation in your plan is not universally recommended.


   19  What should I know about posting ASCII Art?

   You can post any of the above types of ASCII art to rec.arts.ascii or
alt.ascii-art or to alt.binaries.pictures.ascii groups.  Animations can also
be posted to alt.ascii-art.animation.  3-D art can also be posted to alt.3d.

   To make it easier for everybody, please put one of the following subject
IDs at the beginning of the subject line of your post:

     LINE - Standard ASCII line art.  Line pictures and large lettering.
      GIF - Gray scale image.
      BIG - Wider than 80 columns (and optionally, longer than 24 lines).
ANIMATION - Animation.  Usually uuencoded.
    COLOR - Color.  Usually uuencoded.
      3-D - 3-D art.
  REQUEST - Request for a certain picture or type of picture.
   REPOST - Repost of a previously posted pic.
     TALK - Discussion, no pics included.
   BINARY - Binaries (software like Figlet and ASCGIF).

   Here are some guidelines for posting to the ASCII groups:

   o  If someone requests a picture only days after it has been posted, and
      you would like to fill that request, please email the picture to the
      person requesting it.  It's better than reposting so soon.

   o  Try to eliminate unnecessary blank space to the left of the pic, and
      trailing space to the right.  This reduces waste.

   o  If you're posting a collection of pics, try to keep each pic on its own
      lines (and separated from other pics by a couple of lines).

   o  Replace tabs with spaces.  Otherwise tab damage can occur.

   Most general Net guidelines for posting apply here too:

   o  Try to stay on topic (ASCII art).  It's easy to get sidetracked
      into other things, especially when a cross-posted thread gets going.

   o  If you're a new user, familiarize yourself with Net guidelines posted
      in news.announce.newusers.

   In addition, when following up an article:

   o  Read all the articles in a thread before posting.

   o  Decide whether it's better to post or email your message.

   o  If you disagree with somebody, disagree with what they have said, but
      don't flame them.

   o  Check the attributions.

   o  Try to keep quoted materials to a minimum.

   o  Summarize where possible.

   One exception to the usual rules is the use of sigs.  Because the groups
rec.arts.ascii, alt.ascii-art and alt.binaries.pictures.ascii are about ASCII
art, it is within the scope of these groups to post sigs.


   20  Who made this File?

   It is made by your old friend, the Scarecrow.  Materials for the ASCII ART
FAQ and-or ASCII Art Resources were gratefully received from the following
nice people:


                               JORN BARGER
  ___________________        ROWAN CRAWFORD
 /        \ /        \      NORMAND VEILLEUX
|  That's aXl folks!  |        GLEN A MILLER
|         / \         |        JUDY ANDERSON
|       not all       |      MICHAEL A GODIN
 \_______________   _/     STEVEN M SULLIVAN
                 \ |           LARS ARONSSON
                  \|           CHRIS PIRILLO
                   \               CHEVALIER
                                 Q ALEX ZHAO
                                 DOV SHERMAN
                                  MATT RYAN
                                     A RICH
                                    C. GROOM
                                   FELIX LEE
                                  PAUL KLINE
                                 R L SAMUELL
                                 NICK RUSNOV
                                 DON BERTINO
                                PAUL FAWCETT
                                MATT MESSINA
                                RICHARD KIRK
                               SIMON BRADLEY
                               PAUL FOERSTER
                               RIC HOTCHKISS
                               WINSTON SMITH
                               O'NEIL PARKER
                               DUSTIN SLATER
                               GLENN CHAPPELL
                               DANIEL HOLDREN
                               DAVID CONNELLY
                              JOEL ROTHSCHILD
                              BENJAMIN THOMAS
                              BRIAN DEVENDORF
                              EVAN M CORCORAN
                             COLIN DOUTHWAITE
                             MEINDERT DE JONG
                             MATT E. THURSTON
                             CHRISTOPHER KING
                            JONATHAN PETERSON



______________________________________________________________________________


       ______  __   __   ___    __  __   _____   _       ______    _____
      |  ____! \ \ / /  / _ \  |  \/  | |  __ \ | |     |  ____!  / ____! O
      | !__     \ Y /  | !_! | | \  / | | !__) || |     | !__    | (___ \/|
     O|  __!     > <   |  _  | | |\/| | |  ___/ | |     |  __!    \___ \  |
   _/|| !____   / . \  | | | | | |  | | | |     | |____ | !____   ____) |/\
  _/\|!______! /_/ \_\ !_! !_! !_!  !_! !_!     !______!!______! !_____/_\_\


   Here are some examples of the various forms of ASCII art.


   Line art (by Rowan Crawford):

              :     :
        __    |     |    _,_
       (  ~~^-l_____],.-~  /
        \    ")\ "^k. (_,-"
         `>._  ' _ `\  \
      _.-~/'^k. (0)  ` (0
   .-~   {    ~` ~    ..T
  /   .   "-..       _.-'
 /    Y        .   "T
Y     l         ~-./l_
|      \          . .<'
|       `-.._  __,/"r'
l   .-~~"-.    /    I
 Y         Y "~[    |
  \         \_.^--, [
   \            _~> |
    \      ___)--~  |
     ^.       :     l
       ^.   _.j     |
         Y    I     |
         l    l     I
          Y    \    |    -Row
           \    ^.  |
            \     ~-^.
             ^.       ~"--.,_
              |~-._          ~-.
              |    ~Y--.,_      ^.
              :     :     "x      \
                            \      \.
                             \      ]
                              ^._  .^
                                 ~~

   Hand lettering (from Dustin Slater):

    ********       ********     *********************
   *      **      *      **    *                   **
  *      * *     *      * *   *                   * *
 *      *  *    *      *  *  *                   * *
********   *   ********   * ********************* *
********   *   ********   * **********************
********   *   ********   * *********************
********   *   ********   *       ********   *
***********************   *       ********   *
***********************   *     **********   ********
***********************   *    *  ********  *      **
********   *   ********   *   *   ******** *      * *
********  *    ********  *   *    ********       * *
******** *     ******** *   ********************* *
*********      *********    **********************
********       ********     *********************


   Figlet Fonts (fonts by various artists, examples from Glenn Chappell and
the Scarecrow):


3x5
###          #       #  ### ###
 #  ###  ## ###     ##    #   #
 #  ##   #   #       #  ###  ##
 #  ### ##   ##      #  #     #
 #                  ### ### ###


alligator
  ::::::::::: :::::::::: :::::::: :::::::::::      :::    ::::::::   ::::::::
     :+:     :+:       :+:    :+:    :+:        :+:+:   :+:    :+: :+:    :+:
    +:+     +:+       +:+           +:+          +:+         +:+         +:+
   +#+     +#++:++#  +#++:++#++    +#+          +#+       +#+        +#++:
  +#+     +#+              +#+    +#+          +#+     +#+             +#+
 #+#     #+#       #+#    #+#    #+#          #+#    #+#       #+#    #+#
###     ########## ########     ###        ####### ##########  ########


alphabet
TTTTTT          t    11   22  333
  TT            t   111  2  2    3
  TT   eee  ss ttt   11    2   33
  TT   e e  s   t    11   2      3
  TT   ee  ss   tt  11l1 2222 333


banner
#######                           #    #####   #####
   #    ######  ####  #####      ##   #     # #     #
   #    #      #        #       # #         #       #
   #    #####   ####    #         #    #####   #####
   #    #           #   #         #   #             #
   #    #      #    #   #         #   #       #     #
   #    ######  ####    #       ##### #######  #####


big
 _______        _     __ ___  ____
|__   __|      | |   /_ |__ \|___ \
   | | ___  ___| |_   | |  ) | __) |
   | |/ _ \/ __| __|  | | / / |__ <
   | |  __/\__ \ |_   | |/ /_ ___) |
   |_|\___||___/\__|  |_|____|____/


block
_|_|_|_|_|                      _|            _|    _|_|    _|_|_|
    _|      _|_|      _|_|_|  _|_|_|_|      _|_|  _|    _|        _|
    _|    _|_|_|_|  _|_|        _|            _|      _|      _|_|
    _|    _|            _|_|    _|            _|    _|            _|
    _|      _|_|_|  _|_|_|        _|_|        _|  _|_|_|_|  _|_|_|


bubble
  _   _   _   _     _   _   _
 / \ / \ / \ / \   / \ / \ / \
( T | e | s | t ) ( 1 | 2 | 3 )
 \_/ \_/ \_/ \_/   \_/ \_/ \_/


contessa
.___.       ,    ,   _,  _,
  |   _  __-+-  /|  '_) '_)
  |  (/,_)  |   .|. /_. ._)


digital
+-+-+-+-+ +-+-+-+
|T|e|s|t| |1|2|3|
+-+-+-+-+ +-+-+-+


fourtops
~~|~~    |   /| /~\/~\
  |/~/(~~|~   |  ,/  <
  |\/__) |   _|_/__\_/


fuzzy
.-----.          .-.     ,-..---. .----.
`-. .-'         .' `.  .'  :`--. :`--  ;
  : : .--.  .--.`. .'   `: :  ,',' .' '
  : :' '_.'`._-.': :     : :.'.'_  _`,`.
  :_;`.__.'`.__.':_;     :_;:____;`.__.'


gothic
 ___                                         ____
-   ---___-               ,         /|   /\  ` //
   (' ||                 ||        /||  (  )  //
  ((  ||     _-_   _-_, =||=        ||    //  \\
 ((   ||    || \\ ||_.   ||         ||   //    ))
  (( //     ||/    ~ ||  ||         ||  /(    //
    -____-  \\,/  ,-_-   \\,       ,/-' {___ /'


graffiti
___________              __     ____________  ________
\__    ___/___   _______/  |_  /_   \_____  \ \_____  \
  |    |_/ __ \ /  ___/\   __\  |   |/  ____/   _(__  <
  |    |\  ___/ \___ \  |  |    |   /       \  /       \
  |____| \___  >____  > |__|    |___\_______ \/______  /
             \/     \/                      \/       \/

greek
 _____              _ ____  _____
(_   _)            / (___ \(__  /
  | |___ ____ ___  - | __) ) / /
  | / __)  ._|   ) | |/ __/ (__ \
  | > _| () ) | |  | | |___ ___) )
  |_\___)__/   \_) |_|_____|____/


hollywood
      __                                    _      _             _
     (  ~-_ /'                   /'     _--~/'  _-~ `\         /' `\
          /`-__)             --/'--    ~  /'   (      )            _)
        /' ____     ____     /'         /'         _/~       .__--~
      /' /'    )  /'    )--/'         /'        _/~             ;
    /' /(___,/'  '---,   /'         /'       _/~               /'
(,/(_,(________(___,/   (__       /'       /~____,/   (_____,/'


invita
    ______)                 _     _      _
   (, /                   / /    '  )   '  )
     /    _  _  _/_        /    ,--'     -(
  ) /   _(/_/_)_(__       /    /___   (__ )
 (_/                     /


italic
____         _  _
 /  _  __/ -/_) _)
(  (-_) /  //____)


jerusalem
 _____ ______ _________   __  _ ____  _____
|_   _|____  |____   \ \ / / / |___ \|___ /
  | |   _  | |    | ||  V /  | | __) | |_ \
  | |  | | |_|    | || |\ \  | |/ __/ ___) |
  |_|  | |        |_||_| \_\ |_|_____|____/
       |_|


larry3d
 ______                __           _      ___       __
/\__  _\              /\ \__      /' \   /'___`\   /'__`\
\/_/\ \/    __    ____\ \ ,_\    /\_, \ /\_\ /\ \ /\_\L\ \
   \ \ \  /'__`\ /',__\\ \ \/    \/_/\ \\/_/// /__\/_/_\_<_
    \ \ \/\  __//\__, `\\ \ \_      \ \ \  // /_\ \ /\ \L\ \
     \ \_\ \____\/\____/ \ \__\      \ \_\/\______/ \ \____/
      \/_/\/____/\/___/   \/__/       \/_/\/_____/   \/___/


lcd
 ___                          _     ___   ___
  |                |           |       |     |
  +    -      -   -+-          +    -+-   -+-
  |   |/      \    |           |   |         |
       --     -     -         ---   ---   ---


lean
_/_/_/_/_/                      _/            _/    _/_/    _/_/_/
   _/      _/_/      _/_/_/  _/_/_/_/      _/_/  _/    _/        _/
  _/    _/_/_/_/  _/_/        _/            _/      _/      _/_/
 _/    _/            _/_/    _/            _/    _/            _/
_/      _/_/_/  _/_/_/        _/_/        _/  _/_/_/_/  _/_/_/


madrid
/=\         |-   /| /=\ /=\
 |  /=\ /== |     =  /   =<
 |  \=  ==/ \=    | /=/ \=/


maxfour
~~|~~    |   /| /~\/~\
  |/~/(~~|~   |  ./  <
  |\/__) |   _|_/__\_/


mini
___              _
 | _  _ _|_  /|/)_)
 |(/__>  |_   |/__)


moscow
##### #####  #### #####      #  ### ###
  #   #     #       #       ##    #   #
  #   ####  #       #        #  ###  ##
  #   #     #       #        #  #     #
  #   #####  ####   #       ### ### ###


pepper
 __           _ _
 /_   __/_ -/'/ _/
//_'_\ /   //_._/


puffy
 _____             _         _    __      ___
(_   _)           ( )_     /' ) /'__`\  /'_  )
  | |   __    ___ | ,_)   (_, |(_)  ) )(_)_) |
  | | /'__`\/',__)| |       | |   /' /  _(_ <
  | |(  ___/\__, \| |_      | | /' /( )( )_) |
  (_)`\____)(____/`\__)     (_)(_____/'`\____)


releif
______________________________________________________________________________
/~~~~~~~~\_/~~~~~~~~\__/~~~~~~\__/~~~~~~~~\________/~~\____/~~~~~~\__/~~~~~~\_
___/~~\____/~~\_______/~~\__________/~~\__________/~~~\___/~~\_/~~\_/~~\_/~~\_
___/~~\____/~~~~~~\____/~~~~~~\_____/~~\___________/~~\______/~~\______/~~~\__
___/~~\____/~~\_____________/~~\____/~~\___________/~~\____/~~\_____/~~\_/~~\_
___/~~\____/~~~~~~~~\__/~~~~~~\_____/~~\_________/~~~~~~\_/~~~~~~~\__/~~~~~~\_
______________________________________________________________________________


reverse
===================================================================
=        ==============================  ========   ========   ====
====  ================================   ======   =   ====   =   ==
====  ====================  ===========  =====   ===   ==   ===   =
====  ======   ====   ===    ==========  ==========   ========   ==
====  =====  =  ==  =  ===  ===========  =========   =======    ===
====  =====     ===  =====  ===========  ========   ==========   ==
====  =====  =======  ====  ===========  =======   ======   ===   =
====  =====  =  ==  =  ===  ===========  ======   ========   =   ==
====  ======   ====   ====   ========      ===        ======   ====
===================================================================


roman
ooooooooooooo                        .        .o    .oooo.     .oooo.
8'   888   `8                      .o8      o888  .dP""Y88b  .dP""Y88b
     888       .ooooo.   .oooo.o .o888oo     888        ]8P'       ]8P'
     888      d88' `88b d88(  "8   888       888      .d8P'      <88b.
     888      888ooo888 `"Y88b.    888       888    .dP'          `88b.
     888      888    .o o.  )88b   888 .     888  .oP     .o o.   .88P
    o888o     `Y8bod8P' 8""888P'   "888"    o888o 8888888888 `8bd88P'


rounded
 _______                  ___   ______  ______
(_______)          _     (___) (_____ \(_____ \
    _ _____  ___ _| |_      _    ____) )_____) )
   | | ___ |/___|_   _)    | |  / ____/(_____ (
   | | ____|___ | | |_    _| |_| (_____ _____) )
   |_|_____|___/   \__)  (_____)_______|______/


script
 ______            , __  ___
(_) |             /|/  )/   \
    | _   , _|_    |  /   __/
  _ ||/  / \_|     | /      \
 (_/ |__/ \/ |_/   |/___\___/


serifcap
 ____  ___  ___  ____    __  ___  ___
(_  _)(  _)/ __)(_  _)  (  )(__ \(__ )
  )(   ) _)\__ \  )(     )( / __/ (_ \
 (__) (___)(___/ (__)   (__)\___)(___/


shadow
__ __|         |    _ |___ \ ___ /
   |  _ \  __| __|    |   ) |  _ \
   |  __/\__ \ |      |  __/    ) |
  _|\___|____/\__|   _|_____|____/


short
~|~ _  _|- '| ')')
 | (/__\|_ _|_/_.)


slant
  ______          __     ______  _____
 /_  __/__  _____/ /_   <  /__ \|__  /
  / / / _ \/ ___/ __/   / /__/ / /_ <
 / / /  __(__  ) /_    / // __/___/ /
/_/  \___/____/\__/   /_//____/____/


slscript
  ______            _ __ __
    /        _/_    /   )  )
 --/  _  _   /     /.--' -/
(_/  </_/_)_<__   /(_____/


small
 _____       _     _ ___ ____
|_   _|__ __| |_  / |_  )__ /
  | |/ -_|_-<  _| | |/ / |_ \
  |_|\___/__/\__| |_/___|___/


smscript
 _____          , _ ____
() | _  , _|_  /|/ ) __/
   ||/ / \_|    | /    \
 (/ |_/ \/ |_/  |/__\__/


smshadow
__ __|       |    _ |_  )__ /
   | -_)(_-<  _|    |  /  _ \
  _\___|___/\__|   _|___|___/


smslant
 ______        __    ______  ____
/_  __/__ ___ / /_  <  /_  ||_  /
 / / / -_|_-</ __/  / / __/_/_ <
/_/  \__/___/\__/  /_/____/____/


standard
 _____         _     _ ____  _____
|_   _|__  ___| |_  / |___ \|___ /
  | |/ _ \/ __| __| | | __) | |_ \
  | |  __/\__ \ |_  | |/ __/ ___) |
  |_|\___||___/\__| |_|_____|____/


straight
___           __  __
 | _ _|_   /|  _)  _)
 |(-_)|_    | /__ __)


threepoint
~|~ _  __|_  '|'~)'~)
 | (/__\ |   .|./_._)


thick
88888             w      d8 d88b d88b
  8   .d88b d88b w8ww     8 " dP  wwP
  8   8.dP' `Yb.  8       8  dP     8
  8   `Y88P Y88P  Y8P     8 d888 Y88P


thin
--.--          |         '|,--.,--.
  |  ,---.,---.|---       |,--'  -|
  |  |---'`---.|          ||      |
  `  `---'`---'`---'      ``--'`--'


tinker-toy
o-O-o          o        0    --  o-o
  |            |       /|   o  o    |
  |   o-o o-o -o-     o |     /   oo
  |   |-'  \   |        |    /      |
  o   o-o o-o  o      o-o-o o--o o-o


univers
888888888888                                    88   ad888888b,   ad888888b,
     88                           ,d          ,d88  d8"     "88  d8"     "88
     88                           88        888888          a8P          a8P
     88   ,adPPYba,  ,adPPYba,  MM88MMM         88       ,d8P"        aad8"
     88  a8P_____88  I8[    ""    88            88     a8P"           ""Y8,
     88  8PP"""""""   `"Y8ba,     88            88   a8P'                "8b
     88  "8b,   ,aa  aa    ]8I    88,           88  d8"          Y8,     a88
     88   `"Ybbd8"'  `"YbbdP"'    "Y888         88  88888888888   "Y888888P'


   Line art with hand lettering and modified Figlet fonts (by The Scarecrow):

  ._________________.              __  ___        __             _          __
  | _______________ |     ()      /  |/  /__ ____/ /  ___ _.__  (_)___.__ _/ /
  | LLLLLLLLLLLLLLL |    _||_    / /|_/ / -_) __/ _ \/ _ `/ _ \/ / __/ _ `/ /
  | LLLLLLLLLLLLLLL |   /    \  /_/  /_/\__/\__/_//_/\_n_/_//_/_/\__/\_n_/_/
  | LLLLLLLLLLLLLLL |  |      |   ____          _                  _
  | LLLLLLLLLLLLLLL |   \    /   / __/__  ___ _(_)__  ___ ___ ____(_)__  ___ _
  | LLLLLLLLLLLLLLL |   //  \\  / _// _ \/ _ `/ / _ \/ -_) -_) __/ / _ \/ _ `/
  !_________________!  //    \\/___/_//_/\_, /_/_//_/\__/\__/_/ /_/_//_/\_, /
     ._[_______]_.    //      \\        /___/    ____           __     /___/
 .___|___________|___//        \\               / __ \___ ___  / /_
 |_LLLLLLLLLLLLLLLL-//---boba---\\-            / /_/ / -_) _ \/ __/
 | O       [______]//|-__        \\           /_____/\__/ .__/\__/
 !________________//_!   \__      \\                   /_/
    _____________//______   \__    \\       __. ._ ._ . . .   . __. ._ ._. .
   / # ### ### #//## --- \     \    \\      /  /_ /  /_/ /\  /  /  /  /_/ /
  / ###########//#### ### \    /     \\    /  /_ /_ / / /  \/ _/_ /_ / / /__
 / ###########/####### ### \  /\   .  .\.   . __. . . ._ ._. ._. __. __.. .
/ ### #######/##### ### ### \(__) /  / /\  /  /  / / /_ /_/ /_.  /   /  |/
|___________/_______________|    /__/ /  \/ _/_ //  /_ / \ __/ _/_  /   /
           /                              \



   Gray scale art (by Paul Fawcett):
   Should be viewed with light colored letters on dark background.

   ;;;;:      ==;;     :====    :+++=;;  ::;=i===+:    :=;;=+:   ,,,,:==+;
   =tt;;:      i+;      ++++    :ii=:      :::i++=     ==;;+:    :::=;+;    ,
:;   iIt=:     ;t+;     ii=;::;+;=+;  +;=;   ;i+i,    ==;=+;    :,;;;i    : ,
::    :tIi:     +i+     =+::=;;,;;;+; +;=; :=i==+;,:,;=;;+=   ::;=;++   :  ;
 ,i;    iIt:     t+=    :+=,,,,:::  ;,+;=;;: ;:,,;==;+=;+=   ::;;=i;  :  ;ii
  RYi    +Yt:    ++i    :i;,::==;;  ;:i;=;;: ======+=i=++   :;=tYY:  : :tt
   VXY=   =Yi;   :t=+    it==+It;;  ;:+:=;:: :,;;=:=+==+   :;tYVY  :: =Iii
    tVYt   ;Yt,   i+=    +t+;=iI,;  ;:;:;;:= :i    :=;+   :;i+tt  : :Iti
      iYY:  :Yi,  :i+:   :t+;++i:;  ;,;,;;;= :t    +=+    ;i+ii :: =Y+
       =YY=  ;Vi   I++   :++=;==;;; +,=,,,,+ ;i;::;it,   :i+t=;;: +I+
         IX+  =V;  +i+=;;==;::,:::,,t,+,,,,;;iiii+iIiX=:=+ii;:;: iI+
          iXi =VItYIi=+======;;::;;ii;:,,,,,;iittiYV+XXttiit+,  Yt
           IVYXYYIYi+;;;;;;;;;;;;;+it+:::::::=====+IttIItiitMBttti
           +tVVVttti+;::;;======+YBBVVVVXRVti+++==+IXIiYi+iRWWi+i=
           +=ttYVIi= ....,,,,+iIRWWWWWWWMBBRYI+....... +YMBYX==++
            ==+t: .;;===::,,:,,;=iIIItIIt=:,,:::===iii=;.,iXY+i;i
             t;+.IIY+++iii++;===:==++++I,:;;:,:=iiVXIBVRt+;,.IXY;t
       ii+,  =itIItY==+tt+=+++;=ti;=;+M+i=;;=;=i+=it+tVti+==;.itI=  +=ii
      i:===iIttIii+,:,,  ,,:+++;t=t;V++;=;=;:,,  ,,:;+IYii+==;.+Y+Ii===:i
      ti iii=i;;,, ;i:    =i ,;.i=t=I=;Ri=, ,;    ,it: ,:.,==;;;i+=YYttt,
      iit :Y++IIIIi+;;,,,,,,:;:i+;I=i;=II=;:;;;;;;;;;+++tIt+ii;iII; iYi=
       t= iV+tYYYVYVt===;;;===ii+=ti+=+=iii+==+;=+=IYVXRitYYItYXtVt= :+=
       Yi XX+iYYYVYR+i+++===;tIti=i+ttit;;=+====+;=IRVRRXtIIYM+YYI+ ++=I
       tt==Y+iYYYVYRI+++++=+IIti+++tt+=iYI+;;==+=+ttMMMRBXiiYi=+YYIt=;;
        t+iY:;iYYYYXRYi+++++Yt+iIt=+iItVXYYtIXBXYYVRWWWBXIi++=+=X+ ;It
        ti;I iYYYIYYVVRI++++i+ti++=:,;;++IX+YWWWMBWWWXYYi+++=;t:;IItY
         tt:,+;YYYYYYYYX+++====:::;=:;;;::++iYRWWBYt+tt+==++==:=;:=+
               tYYYYIYYt++++=;=YYI+;,,BYBBYIi++iii+=+I+++++;=I
                +YYYYYYt+++==iYYII;ittitVBBXBI+++==+i++=+=;=:i
                 +YYYIYt+++iBt=:,...:;;=++itXXI++==i++==;;ii:
                   IYYYI=;+=iitI;,;.,=iitIiiI;++=+++===;=:I;
                    YYYt==tittIi;+:::=+tItIBIt+=+i++==;+=;+
                     iYYIIIttt+=;=::::::=++ti+++=i==;+i=:=
                       tIYYIIIVi++;;:::=+;+IYt+=;;IVY+:,;
                       ;,ttIYIY++ii;=;==Y+iVYt===YIi;;Ii
                       ;=:,:=iI====;;;;:=;;+ii=+i+iIttIi
                       :==+++,;=;::::::::=;=+t++==it+iti
                                  Tutankamen
                            (c) Paul Fawcett 1993


   Line art with gray scale image (Marilyn conversion by Chris Pirillo,
TV-VCR line drawing by The Scarecrow):

 _________________________________________________________
|                                                         |
|   ___________________________________________________   |
|  |WWMMWWX;VBVIVVXRRRMMMWWWWWWWMMWWWWMMMBRRBRRRVi     |  |
|  |WWWBRMBYXVVXI+;;+iIXBWWWWWWWWWWWWWWMMBBBRBBBBMI    |  |
|  |WWMVRXVt;t+=IXBRRYi=iVMWWWWWWMXVYIYVYVBBBBBBRBMBI  |  |
|  |WBYXXRBR=.=tYVBMMWMV=+RMWWWWBXVIVRRRRViIBBRBXYMWWV |  |
|  |RItRBMMMM::+,+ttIVVMM;iBMWWMRRMMWWMBRRRYiVVtVVRBMY |  |
|  |tX=tMMMMMIt,.:=tYBMRBBIBWWMMMVIItXBMXVVI+tIiI:YRXMB|  |
|  |IiR+YtBBMXRBMMMMMMMBRYRMWMMMMWWXti,.;tItIIYYiRRBBMM|  |
|  |tIRR=,+XBBMMMMMMMMWR:;RWWBRMMWWWMBRXYXBBXYYV+VMWMBM|  |
|  |::BW,  IIRMMMMWWWWX+..,I+:iMMWWWWWWMMMBBRXVXYRMMWMB|  |
|  |:,BX   :RMBMMMWWMMRYVVXMWBXVMWWWWWWWMMBRXXXXYIRMBMM|  |
|  |:tt    tBBRBBMMMMRYtitYYVXMWWWWWMWWMMBXXVYXVi:VMMMM|  |
|  |,;,,   XBRRRBBBt,..:+t=+:..+RWWWWWMBBXVVVXXIiI:IVMM|  |
|  |RBMB=  YXRRRBBBB,..+YBBBBV...=MWWMBBRRVVXXBYXRRBXBM|  |
|  |IXMi    iYXXRXRBRt;.:itt=:=iXMWWWMBBRRVXXRRVRMWWMMM|  |
|  |:Ii      YVVXRBBBMMRRRBMWMMMMMMMMBBRXXXYY+VMXMWMBMM|  |
|  |          iVRBBBBMMMWWWMMMMMMMBBBBRRXVt.iXYRYXMBBBY|  |
|  |            ;tVRBBMMMWWWMMMMBMBBBBXVYt  iXBMWWMRVXY|  |
|  |              ,,;+tIIVXRBBRXVVIIi=,.=  iYYt+;,;iYRM|  |
|   """""""""""""""""""""""""""""""""""""""""""""""""""   |
|                         B O B A                         |
!_________________________________________________________!
 _________________________________________________________
| __________________________________    _________________ |
|| --- VHS ------------------------ |  |  --      -----  ||
||__________________________________|  |  4-2-94  12:05^ ||
| __________________________________   |_________________||
|| /\ | :: | << | >> |  > | o  | -- |   O   O   O   O   O |
| """"""""""""""""""""""""""""""""""   '''''''''''''''''''|
!_________________________________________________________!


   3-D art (by Michael A Godin):
   View by focusing your eyes as if you are trying to look at the back of the
montior.  A picture of how it should appear follows.

       X              X              X              X              X
c^^nnMprkGNfdx\c^^nnMprkGNfdx\c^^nnMprkGNfdx\c^^nnMprkGNfdx\c^^nnMprkGNfdx\c^^n
iXHblULtchpYD^xiXHblULtchpYD^xiXHblULtchpYD^xiXHblULtchpYD^xiXHblULtciXHblULDve
Vt[B^mNk_TtBHdFVt[B^mNk_TtBHdFVt[B^mNk_TtBHdFVt[B^mNkdFVt[B^mNkdFVwB^mNkdFVwB^j
UlgnMNOJwln]WT`UlgnMNOJwln]WT`UlgnMNOJwln]WT`UlgnMln]T`UlgnMln]T`UgnMlnsqfUgnMl
anUZdkbrTsYgAlWanUZdkbrTsYgAlWanUZrTsYgAl^[cWanUZgAl^cWanUgcXxnZgnUgcXqMhgLhxnZ
iLT\FEmJK\kvFVZiLT\FEmJK\kvFVZiFEmJK\kvFVZiF^xhEkvFVZF^xhEV\WJHkvhEV\Wq]Fwh_JHk
kq]FVOfqlW`WhNXkq]FVOfqlW`NXkqFVOfqlkelWkqFVOr_kelWkqVOr_krpfkiel_krpf]_oH_Qkie
T\_hRUvb\[tIfbqT\_hRUvb\IfbqT\_hRNbUvb\If\_hRNUvb\If\_RNUvbHgpKr\UvbHgOTF]OwpKr
TNANFPMt]KZ`kHnTNANFPMKZ`kHe_NANFPM^sKZ`_NANFM^sKZ`_NAhM^sKZ`mSdw^sKZ`mSdw^sgZL
XTISeKRHj_]vVivXTSeKRj_]vVThivXeKRj_nh]hivXeRj_nQ]hivXZhUnQ]hi\FwUnQ]hi\FwUnQ]K
\V[UqsZIfLYbQbi\[UqsZfLYbQSabi\[sZfLYuSabi\sZfLpbSabi\L^K[sSabi\vK[sSabuQNK[sSa
VMV]PhjZiqFDBjMMV]PhjfZiqFDBjMMVhjfZiFDBjMVhjfq^gDBjMVVeQZhjBjMVVQZhjBYqqnuZhjB
A`Y\j\keSlsX^qs`Y\j\kteSlsX^qs`j\ktelsX^s`j\ktelsX^s`jDaul\kts`jDul\ktIbb^fl\kt
L^wyX^VhlZt[d`nLwyX^VThlZt[d`nyX^VTlZt[`nyX^VTlZt[`nyXtBdo^VTlyXtBo^VTl`rPBo^V^
M^]VDw`Tyw[DbEfM]VDw`JTyw[DbM]VDwXq`w[DbMmA[]VDwXDbMm[]VDwnQyBm[]VDnQyBm[]VDnyO
qhtykw`CAMsqSMQqtykw`eCAMsMQqtyTLkw`eCMQqtyrfATLkMQqtyfATLkSTktyfATfwTktyfAJX_b
bMHxrWoYMXjFOSNbHxrWoJYMFOSNbEBHxrWoJYMNbEBHoD[xrMNbEBqD[xrMNbEBqSwZsrD[xrMNbEB
LpfuMaZtXlhpmRWLfuMaZDthpmRWcoLfuMaZDthpcoLfuhaGMhpcoLQlCPMhpco]Wi\NLQlCPMhpco]
o]VVMD`WdgWENDnoVVMD`\gWENDQVVMD`tEQ\gWEVVMD`uuytWEVVMpLlSD`uuytWEVVMpLlSD`uuyt
NcY^ODlfg\erj_FNY^ODlg\erjcv_^ODlg\erjcv_^ODv[[lgcv_^Olq]kDv[[lgcv_^Olq]kDv[[lg
DZACDGQipgJ`EqGDACDGQpgJ`EqGDACGQpgJ`EqGDAfOiCGQpgJ`EqGDAfOiCGQpgJ`EqGDAfOiCGQp
IINs_`eBSrtuuYPINs_`eSrtuuYPINs_`eSWhrtuuYPINs_`eSWhrtuuYPINs_`eSWhrtuuYPINs_`e
lnXGPMcYvgBBqCtnXGPMcYjvgBBqCtnXGPMcYjvgBBqCtnXGPMcYjvgBBqCtnXGPMcYjvgBBqCtnXGP
rkjjoXYipgwYCNArkjjoXYipgwYCNArkjjoXYipgwYCNArkjjoXYipgwYCNArkjjoXYipgwYCNArkjj
       X              X              X              X              X


   Here's what you'll see.  The ASCII numbers (1,2,3,4,5,6)
refer to how far ``out'' the big numbers should appear.


                                                      6666666
                                      5555555555555 66666666666
                                   444555555555555566666   66666
                   3333333        444455555       66666
                3333333333333    4444455555       66666
           222233333     33333  44444455555       66666
         222222222        333334444444455555      66666
       22222  222222     33333444444444 555555    66666666666
  111122222     22222   333334444 44444   55555   6666666666666
 1111122222      22222 333334444  44444     55555 666666   66666
111111           22222333334444   44444      5555566666     6666
111111          22222333344444444444444       555566666     6666
 11111         222223333444444444444444        555566666   6666
 11111       22222   33333        444455555    555556666666666
 11111     22222       33333      4444455555   55555  666666
 11111   22222          33333     44444 5555555555
 11111  22222            33333    44444    55555
 11111 22222 33333       33333    44444
 1111122222   333333333333333     44444
 11111222222222233333333333
11111122222222222222
1111111


   3-D art (by Benjamin B. Thomas):
   Here is another example of 3-D art.  To view, place your nose on the
monitor glass in the middle.

+------+       +------+       +------+       +------+       +------+
|`.     `.     |\      \      |      |      /      /|     .'     .'|
|  `+------+   | +------+     +------+     +------+ |   +------+'  |
|   |      |   | |      |     |      |     |      | |   |      |   |
+   |      |   + |      |     |      |     |      | +   |      |   +
 `. |      |    \|      |     |      |     |      |/    |      | .'
   `+------+     +------+     +------+     +------+     +------+'


   .+------+     +------+     +------+     +------+     +------+.
 .'      .'|    /      /|     |      |     |\      \    |`.      `.
+------+'  |   +------+ |     +------+     | +------+   |  `+------+
|      |   |   |      | |     |      |     | |      |   |   |      |
|      |   +   |      | +     |      |     + |      |   +   |      |
|      | .'    |      |/      |      |      \|      |    `. |      |
+------+'      +------+       +------+       +------+      `+------+


   The following two must be saved, uudecoded, and 'cat'd (see Question 4).

   ASCII animation (by unknown):

begin 644 gymnast animation
M&ULQ.S%(("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@
M("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@("`*&ULR.S%(("`@
M("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@
M("`@("`@("`@("`@("`@("`@("`@("`@("`*&ULS.S%(("`@("`@("`@("`@
M("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@
M("`@("`@("`@("`@("`@("`*&ULT.S%(("`@("`@("`@("`@("`@("`@("`@
M("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@
M("`@("`@("`*&ULQ.S%("AM;,CLQ2"!?;PH;6S,[,4A?7WPM"AM;-#LQ2"`@
M(#X*&ULQ.S%("AM;,CLQ2"`@;R\@"AM;,SLQ2"`@?%]?"AM;-#LQ2"`@?"`@
M"AM;,3LQ2`H;6S([,4@@("`@("`@7&]?"AM;,SLQ2"`@("`@7U\O"AM;-#LQ
M2"`@("`@("`^"AM;,3LV2`H;6S([-D@@("`@(`H;6S,[-D@@("`@(%Q?7R]O
M"AM;-#LV2"`@("`@+R`@7`H;6S$[,3%("AM;,CLQ,4@@("`@("!<("\*&ULS
M.S$Q2"`@("`@("!\"AM;-#LQ,4@@("`@("`O;UP*&ULQ.S$V2`H;6S([,39(
M("`@("`@(%]?"AM;,SLQ-D@@("`@("`O"AM;-#LQ-D@@("`@(&]\"AM;,3LR
M,4@@("`@(`H;6S([,C%(("`@("`@7U]O"AM;,SLR,4@@("`@("`@('P*&ULT
M.S(Q2"`@("`@("`\/`H;6S$[,C9("AM;,CLR-D@@("`@?&\*&ULS.S(V2"`@
M("`O(`H;6S0[,C9(("`@?"`@"AM;,3LR-D@*&ULR.S(V2"`@("`@7%]?+V\*
M&ULS.S(V2"`@("`@"AM;-#LR-D@@("`@(`H;6S$[,S%(("`@("`@("\*&ULR
M.S,Q2"`@("`@('P*&ULS.S,Q2"`@("`@(&]<"AM;-#LS,4@*&ULQ.S,V2"`@
M("`@"AM;,CLS-D@@("`@(&]?7U]?"AM;,SLS-D@@("`@("\*&ULT.S,V2`H;
M6S$[-#%("AM;,CLT,4@@("`@("!?;PH;6S,[-#%(("`@("`@("!<"AM;-#LT
M,4@@("`@("`@/#P*&ULQ.S0V2`H;6S([-#9(("`@;R\@"AM;,SLT-D@@("!\
1("`*&ULT.S0V2"`@/"!<(`HV
`
end


   Color art (by The Scarecrow):

begin 644 colorsig
M&ULS,6T;6S0P;2XN+BXO+R\O+R\N+B\O+R\O+RXN+R\O+R\O+BXO+R\O+R\N
M+B\O+R\N+B\O+R\O+RXN+R\O+R\O+BXO+R\O+R\N+B\O+BXO+RXN+R\*&ULS
M,VT;6S0P;2XN+B\O+BXN+BXN+R\N+BXN+BXO+RXN+R\N+B\O+BXO+RXN+R\N
M+BXN+R\N+BXN+BXO+RXN+R\N+B\O+BXO+RXN+R\N+B\O+BXO+RX*&ULS,FT;
M6S0P;2XN+R\O+R\O+BXO+RXN+BXN+B\O+R\O+RXN+R\O+R\O+BXO+R\O+BXO
M+RXN+BXN+B\O+R\O+RXN+R\N+B\O+BXO+RXN+R\N+B\O+BX*&ULS-&T;6S0P
M;2XN+BXN+R\N+B\O+BXN+BXN+R\N+B\O+BXO+RXO+RXN+B\O+BXN+B\O+BXN
M+BXN+R\N+R\N+BXO+RXN+R\N+B\O+BXO+RXN+R\N+BX*&ULS-6T;6S0P;2\O
M+R\O+RXN+R\O+R\O+BXO+RXN+R\N+B\O+BXO+RXN+R\O+RXN+R\O+R\O+BXO
C+RXN+R\N+B\O+R\O+RXN+R\O+R\O+R\O+RXN+BX;6S`[;0HN
`
end


   Anti aliased art (from Jorn Barger):

|@@@@@@@^^~~~~~~~~~~~~~~~~~~~~^^@@@@@@@@|
|@@@@@@^     ~^  @  @@ @ @ @ I  ~^@@@@@@|
|@@@@@            ~ ~~ ~I          @@@@@|
|@@@@'                  '  _,w@<    @@@@|
|@@@@     @@@@@@@@w___,w@@@@@@@@  @  @@@|
|@@@@     @@@@@@@@@@@@@@@@@@@@@@  I  @@@|
|@@@@     @@@@@@@@@@@@@@@@@@@@*@[ i  @@@|
|@@@@     @@@@@@@@@@@@@@@@@@@@[][ | ]@@@|
|@@@@     ~_,,_ ~@@@@@@@~ ____~ @    @@@|
|@@@@    _~ ,  ,  `@@@~  _  _`@ ]L  J@@@|
|@@@@  , @@w@ww+   @@@ww``,,@w@ ][  @@@@|
|@@@@,  @@@@www@@@ @@@@@@@ww@@@@@[  @@@@|
|@@@@@_|| @@@@@@P' @@P@@@@@@@@@@@[|c@@@@|
|@@@@@@w| '@@P~  P]@@@-~, ~Y@@^'],@@@@@@|
|@@@@@@@[   _        _J@@Tk     ]]@@@@@@|
|@@@@@@@@,@ @@, c,,,,,,,y ,w@@[ ,@@@@@@@|
|@@@@@@@@@ i @w   ====--_@@@@@  @@@@@@@@|
|@@@@@@@@@@`,P~ _ ~^^^^Y@@@@@  @@@@@@@@@|
|@@@@^^=^@@^   ^' ,ww,w@@@@@ _@@@@@@@@@@|
|@@@_xJ~ ~   ,    @@@@@@@P~_@@@@@@@@@@@@|
|@@   @,   ,@@@,_____   _,J@@@@@@@@@@@@@|
|@@L  `' ,@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|


   Anti aliased font (by The Scarecrow):

  _mm_   _am,   _am,   _g_ag,  _am,   _am,  _g_ag,  _am,   ,g,   g,   g
 qK. " ,gF  @._gF  @  ^ NX  #_gF ,@ ,gF  @,^ NX  #vgF  @_-dg#   g#   A@
  *b,  0Y     0Y   d   dY    0bw*"  0Y      dY    0Y   d  j#  _j#  _d#
,  dN.jK   , jK  ,N" ,jF    jK   , jK   ,  jF    jK  ,Z  jN _*jN _*jN",'
*h,W"  N#pP   N#pY"W^ F      N#pP   N#pP   F      N#pP   N#^  N#^  NW^


   Picture Story (pictures by various ortists, story and pictures combined by
Chevalier):

                  THE MOUSE KING:   QUEST FOR A WEDDING
                                ,,,
                               (o o)
-=-=-=-=-=-=-=-=-=-=-=-=-=-oOOo-(_)-oOOo-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                                                    o
                                                _---|         _ _ _ _ _
                                             o   ---|     o   ]-I-I-I-[
                            _ _ _ _ _ _  _---|      | _---|    \ ` ' /
 A long, long time ago,     ]-I-I-I-I-[   ---|      |  ---|    |.   |
 in a very old castle, a     \ `   '_/       |     / \    |    | /^\|
 king was dealing with a big  [*]  __|       ^    / ^ \   ^    | |*||
 problem.  His daughter, the  |__   ,|      / \  /    `\ / \   | ===|
 most wonderful, sweet,    ___| ___ ,|__   /    /=_=_=_=\   \  |,  _|
 bright, gentle, coura-    I_I__I_I__I_I  (====(_________)___|_|____|____
 geous and beautiful mouse \-\--|-|--/-/  |     I  [ ]__I I_I__|____I_I_|
 of the Kingdom -- was now  |[]      '|   | []  |`__  . [  \-\--|-|--/-/
 of age to be married,      |.   | |' |___|_____I___|___I___|---------|
 and the King wanted to    / \| []   .|_|-|_|-|-|_|-|_|-|_|-| []   [] |
 find the most perfect    <===>  |   .|-=-=-=-=-=-=-=-=-=-=-|   |    / \
 and worthy husband for   ] []|`   [] ||.|.|.|.|.|.|.|.|.|.||-      <===>
 her.  He wanted to marry ] []| ` |   |/////////\\\\\\\\\\.||__.  | |[] [
 her to someone special,  <===>     ' ||||| |   |   | ||||.||  []   <===>
 to someone strong and     \T/  | |-- ||||| | O | O | ||||.|| . |'   \T/
 powerful.  In fact, he     |      . _||||| |   |   | ||||.|| |     | |
 decided he would marry  ../|' v . | .|||||/____|____\|||| /|. . | . ./
 her to the *MOST* power- |//\............/...........\........../../\\\
 ful being on Earth.

 At this time, my little one, you have to understand that a princess couldn't
 choose herself who she wanted to marry. This would cause many princesses to
 have a very sad life, and thankfully today, we can marry who we want! :)
 So the princess mouse was very sad, for she knew that she had to marry
 the one her father choses, and she loved secretly a prince-mouse that
 lived in another kingdom.

               .     .  |   .      /  -- Surely, said the king to himself one
          \   ...   ... |  ...   /     night he couldn't sleep because he was
         ...\...........|..... /......    thinking about all that, surely the
        ......\... *      *../............   SUN is the MOST *powerful* being
     .......... ______________*_____.........  in all the world! I shall meet
       ....... (____________________>...    him tomorrow and ask him to marry
 - - - - - - -         (o     o)  - - - - - - - -                my daughter.
          ....*             \   *.....
      .........        ,____~   ..........        The day after, he had a big
          ...../.*           .*......      breakfast, and then he climbed the
             / ......*    *..... \       tallest tower of his castle (the one
           / ........... ..........\      that scratches the heavens with its
         /  ... . ..... |........... \      weather-vane) and said to the Sun
       /    ..     ...  |  ...  ...    \             from the tallest window:
            .       .   |   .    .       \
                        |                          "Oh Sun, Sun! You that are
                        |       the most *powerful* being in the world! Would
 you marry my daughter,    who is the most wonderful, sweet, bright, gentle,
 courageous and beautiful mouse in the Kingdom?"
 "I would be glad to do so," responded the Sun, "but alas! I am not the most
 powerful being in the world... look, look in the sky! Do you see the cloud?
 When he comes in front of me, he blocks my rays and stop my warmth...
 they are surely more powerful than I!"

 The King was very persistent, and decided to keep his hopes high. The day
 after, after eating a hearty breakfast, he climbed the highest mountain in
 the Kingdom, and met with the cloud:

 "Oh Cloud, Cloud! You that are more         (             (          )
 powerful than the Sun, who is the most     (              (           )
 powerful being in all the world! Would you (            (             )
 marry my daughter, who is the most          (_         (             )
 wonderful, sweet, bright, gentle,             (         (          )
 courageous and beautiful mouse in the          ^^^/^^^^/^^^^^^^^^^^
 Kingdom?"                                        /    /__
                                                  \__    /
   ?                                                 /  /__
    \   ( )( )________                              /__   /
        /00           \      _                         /  /
       O_\\--mm---mm  /_______)                        / /
                                                       \/

"I would be glad to do so," answered the Cloud, "but Alas! there is someone
 who is more powerful than I... look, look! Do you feel the wind? When he
 blows strongly, he pushes me far away and we can't do anything about it! He
 certainly would be the one worthy of your daughter."

 The king did not despair, and decided the next day, after a big, hearty
 breakfast, to meet with the Wind.

           .          .           .     .                .       .
  .      .      *           .       .          .                       .
                 .       .   . *        He traveled far, far away, to a land
  .       ____     .      . .       where only ice, mountains, cold and wind
         <WW>>>         .        .          live and play music all the time
 .   .  /WWWI; \  .       .    .  ____      between the    stars.    .
  *    /WWWWII; \=====;    .     /WI; \   *    .        /\_             .
  .   /WWWWWII;..      \_  . ___/WI;:. \     .        _/M; \    .   .         .
     /WWWWWIIIIi;..      \__/WWWIIII:.. \____ .   .  /MMI:  \   * .
 . _/WWWWWIIIi;;;:...:   ;\WWWWWWIIIII;.     \     /MMWII;   \    .  .     .
  /WWWWWIWIiii;;;.:.. :   ;\WWWWWIII;;;::     \___/MMWIIII;   \              .
 /WWWWWIIIIiii;;::.... :   ;|WWWWWWII;;::.:      :;IMWIIIII;:   \___     *
/WWWWWWWWWIIIIIWIIii;;::;..;\WWWWWWIII;;;:::...    ;IMIII;;     ::  \     .
WWWWWWWWWIIIIIIIIIii;;::.;..;\WWWWWWWWIIIII;;..  :;IMIII;:::     :    \
WWWWWWWWWWWWWIIIIIIii;;::..;..;\WWWWWWWWIIII;::; :::::::::.....::       \
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%XXXXXXX
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%XXXXXXXXXX
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%XXXXXXXXXXXXX
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%XXXXXXXXXXXXXXXXXXXXXXXXXX

 "Oh Wind, Wind! You that are more powerful than the cloud, who are more
 powerful than the Sun, who is the most powerful being in the whole world!
 Would you marry my daughter, who is the most wonderful, sweet, bright, gentle,
 courageous and beautiful mouse in the Kingdom?"
 "I would be glad to do so... but alas! I am not that powerful... when you
 will travel back to your land, you will surly see this old tower on the
 the castle of the neighboring Kingdom... for centuries and centuries
 I have vainly blown on him.. and never would he move! This old tower is
 surly more powerful than I."

 The King decided to go see this tower and ask him to marry his daughter,
 since it was right on his way back to home:


 "Oh tower, Tower! You who are more             |>>>
 powerful than the wind, who is more            |
 powerful than the cloud, who is more       _  _|_  _
 powerful than the Sun, who is the MOST    |;|_|;|_|;|
 powerful being in the world! Would you    \\.    .  /
 marry my daughter, who is the most         \\:  .  /
 wonderful, sweet, bright, gentle,           ||:   |
 courageous and beautiful mouse in my        ||:.  |
 kingdom?"                                   ||:  .|
                                             ||:   |       \,/
                                             ||: , |            /`\
                                             ||:   |
                                             ||: . |
              __                            _||_   |
     ____--`~    '--~~__            __ ----~    ~`---,              ___
-~--~                   ~---__ ,--~'                  ~~----_____-~'   `~----~~

 "I would be glad to do so, but alas! I am not that powerful... look, look!
 here in my dungeons, a prince mouse has made hundreds of holes in me, and
 never, never have I been able to stop him from doing so! Surly he is more
 powerful than I."

 The King was very desperate by that time... he decided to make a last
 attempt and walked in the maze of paths and holes of the dungeons of
 the tower to find the prince mouse. After some time, he met him:

 "Oh Sir, prince Mouse.. You who are more powerful than the Tower, who is
 himself more powerful than the Wind, who is more powerful than the Cloud,
 who is more powerful than the Sun, who is the most powerful being in the
 world! Would you marry my daughter.. who is the most wonderful, sweet, bright,
 gentle courageous and beautiful mouse in my Kingdom?"
     __
  ,-'' `-.    And since the prince mouse was in             ,  .
 /\\`    _\ ,   love with the King's daughter too,         c(\/|
|\\     (_\/|    he answered "yes:)" and the two           /  o `-.
 `   /  /-'o `-.   mice married each other, were          |    --'
    |  /    --'     happy like no other royal couple,   _-_    (_
   /' /\_,-'|`-'/   many many children.                /`` `---' \     /
  |  |_.--._|/-'                                    /  `---. \ \-'\__./
  |  |  ,  /)`                                      \  ( -< -'-'|\_.-/'
  \\_|  ,) ||               T  H  E                 |  `-.`. ,`(
   `--\ |_//                                        |   /`'----'\
       |' |__,            E    N    D               \\_/ | | | | \
      /|\   `                                         `-~~\~~|~/~~'
                                                           \ |/
                                                            \|\_,
                                                          ,_/  '
                                                            `
                                ,,,
                               (o o)
-=-=-=-=-=-=-=-=-=-=-=-=-=-oOOo-(_)-oOOo-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-


   Geometric Article (by Lars Aronsson):

I don't know about you, but in a local Internet BBS here in Linkoping
Sweden, we have been cultivating a different form of ASCII art, which
we call "geometric articles".  The same thing is know from literature
as "picture poems" (I don't know if that is the term used in English,
though), but the traditional picture poems don't adhere to our strict
rules.  Traditionally these were typeset in proportional pitch fonts,
while we use fixed font terminals.  The most common of the "geometric
articles" is the "brick".  Just like this text, you keep both margins
straight.  Simple variations are triangles and circles.  The art gets
more difficult
as you try to        Wow, look at this.  A whole empty space in here,
make shorter        where I could put a signature, or some ASCII art,
lines.  The        or something else, that would be interesting to my
most skilled        readers.  Too bad I cannot make up my mind on how
in this noble        to use this space, and soon it will all be used.
art have tried
to write articles in the shape of pictures, or even in the shape of a
word.  Obviously, this requires a command of the language used that I
can impossibly display in English.  I leave that all to you to try...


   Picture Poem (by Adrienne Rich, from Meindert de Jong):

                Dusk
              above the
          water hang the
                    loud
                   flies
                   Here
                  O so
                 gray
                then
               what            A pale signal will appear
              when        Soon before its shadow fades
             where      Here in this pool of opened eye
            in us     No upon us As at the very edges
             of where we take shape in the dark air
              This object bares its image awakening
                ripples of recognition that will
                   brush darkness up into light
even after this bird this hour both drift byatop the perfect
sad instant now     already passing out of sight
                 toward yet-untroubled reflection
               this image bares its object darkening
              into memorial shades scattered bits of
            light      No of water Or something across
            water        Breaking up no being regathered
             soon          Yet by then a swan will have
              gone              yes out of mind into what
               vast
                pale
                 hush
                  of a
                  place
                   past
         sudden dark as
             if a swan
                sang


   ANSI Escape Codes for making animations (from Colin Douthwaite):

                            ANSI ESCAPE SEQUENCES
==============================================================================
Wherever you see '#', that should be replaced by the appropriate number.

        ESC code sequence                       Function
       -------------------              ---------------------------
Cursor Controls:
         ESC[#;#H or ESC[#;#f           Moves cusor to line #, column #
         ESC[#A                         Moves cursor up # lines
         ESC[#B                         Moves cursor down # lines
         ESC[#C                         Moves cursor forward # spaces
         ESC[#D                         Moves cursor back # spaces
         ESC[#;#R                       Reports current cursor line & column
         ESC[s                          Saves cursor position for recall later
         ESC[u                          Return to saved cursor position

Erase Functions:
         ESC[2J                         Clear screen and home cursor
         ESC[K                          Clear to end of line

Set Graphics Rendition:
         ESC[#;#;....;#m                Set display attributes where # is
                                            0 for normal display
                                            1 for bold on
                                            4 underline (mono only)
                                            5 blink on
                                            7 reverse video on
                                            8 nondisplayed (invisible)
                                            30 black foreground
                                            31 red foreground
                                            32 green foreground
                                            33 yellow foreground
                                            34 blue foreground
                                            35 magenta foreground
                                            36 cyan foreground
                                            37 white foreground
                                            40 black background
                                            41 red background
                                            42 green background
                                            43 yellow background
                                            44 blue background
                                            45 magenta background
                                            46 cyan background
                                            47 white background

         ESC[=#;7h or                   Put screen in indicated mode where #is
         ESC[=h or                          0 for 40 x 25 black & white
         ESC[=0h or                         1 for 40 x 25 color
         ESC[?7h                            2 for 80 x 25 b&w
                                            3 for 80 x 25 color
                                            4 for 320 x 200 color graphics
                                            5 for 320 x 200 b & w graphics
                                            6 for 640 x 200 b & w graphics
                                            7 to wrap at end of line

         ESC[=#;7l or ESC[=l or         Resets mode # set with above command
         ESC[=0l or ESC[?7l

Keyboard Reassignments:
         ESC[#;#;...p                   Keyboard reassignment. The first ASCII
         or ESC["string"p               code defines which code is to be
         or ESC[#;"string";#;           changed. The remaining codes define
            #;"string";#p               what it is to be changed to.

         E.g. Reassign the Q and q keys to the A and a keys (and vice versa).
         ESC [65;81p                    A becomes Q
         ESC [97;113p                   a becomes q
         ESC [81;65p                    Q becomes A
         ESC [113;97p                   q becomes a

         E.g. Reassign the F10 key to a DIR command.
         ESC [0;68;"dir";13p            The 0;68 is the extended ASCII code
                                        for the F10 key and 13 is the ASCII
                                        code for a carriage return.

         Other function key codes       F1=59,F2=60,F3=61,F4=62,F5=63
                                        F6=64,F7=65,F8=66,F9=67,F10=68


   D.E.C. VT-100 ANSI (from Wintson Smith):

     D.E.C. VT-100 keys are not redefinable.  Each key sends a fixed escape
code.  Thus, the [ GOLD / PF1 ] key can not be exchanged with the [ PF4 ]
key.  Their hardware actions are fixed.  The keys can only be reassigned
via changing the --SOFTWARE-- routine executed for any particular keypress.
VAX/VMS DCL allows you to map and remap the VT100 keys at the OS level.
You can redefine VT-100 keys under program control, but you can do that for
--ANY-- key on your keyboard (e.g. if 'a' is pressed go West, etc....).
D.E.C. VT-100 ANSI is not much like MS-DOS ANSI.SYS in several respects.
PF1, for example, will send an <ESCAPE><Capital-O><Capital-P> in D.E.C.
VT-100 ANSI.  There is no way to change this sequence short of turning on
VT-52 emulation and turning the VT-100 into a VT-52 (which changes the
screen mapping and everything else about the terminal).

     Here is the VT100 ANSI function keypad as I know it:
     [ <ESC> O P ]  [ <ESC> O Q ]  [ <ESC> O R ]  [ <ESC> O S ]
     [ <ESC> O w ]  [ <ESC> O x ]  [ <ESC> O y ]  [ <ESC> O m ]
     [ <ESC> O t ]  [ <ESC> O u ]  [ <ESC> O v ]  [ <ESC> O l ]
     [ <ESC> O q ]  [ <ESC} O r ]  [ <ESC> O s ]
     [      <ESC> O p           ]  [ <ESC> O n ]  [ <ESC> O M ]


     The function keypad is turned on with:
          <ESCAPE> =
     The function keypad is turned off with:
          <ESCAPE> >


______________________________________________________________________________
______________________________________________________________________________


ASCII Art Resources
This format and compilation as a whole is copyrighted by Glen Robbins.
c1994 Glen Robbins

This archive may be read and distributed non-commercially at no charge.
The art is generally considered public domain, so use it as you want.
I will immediately remove any art that a copyright holder asks be removed.


------------------------------------------------------------------------------
              FORMERLY KNOWN AS THE WHOLE BUNCH OF INFO FILE :-)
------------------------------------------------------------------------------


    Version: 2.8
   Released: June 27, 1994
 Characters: 98240
      Lines: 2288
Comments To: boba@gagme.wwa.com


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